MetaMox
COMMANDER · DECK

Rionya, Fire Dancer

Bracket 4 · Optimized
@Cash1022 · 2025-05-12
Rionya, Fire Dancer
DECK $
$487.20
MYTHIC
11
RARE
31
UNCOMMON
21
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

29 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

19 cards

Sorcery

15 cards

Instant

6 cards

Land

3 cards
MONEY CARDS·47 CARDS·$376.61
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Creature

17 cards

Enchantment

3 cards

Artifact

11 cards

Sorcery

10 cards

Instant

4 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Rionya, Fire Dancer + Terror of the Peaks: early two-card combo, with no mana to spend
  • Rionya, Fire Dancer + Port Razer: early two-card combo, with no mana to spend
  • Rionya, Fire Dancer + Combat Celebrant: early two-card combo, with no mana to spend
  • and 6 more combos that bear on the bracket, listed below
  • 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
10811622139411566+
COLOR
R: 66 pipsC: 167 pips
TYPES
Creature30
Human9
Dragon5
Wizard5
Orc3
Shaman3
Warrior3
Giant2
Pirate2
Thopter2
Advisor1
Ape1
Construct1
Demon1
Dwarf1
Elemental1
Elk1
Goblin1
God1
Golem1
Minotaur1
Noble1
Rogue1
Spirit1
Outlaws3
Party9
Land27
Nonbasic2
Basic25
Mountain25
Artifact24
Equipment4
Thopter2
Construct1
Elk1
Golem1
Sorcery15
Instant6
Arcane1
Enchantment5
God1
Legends5
Historic27
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite creature LTB
Group
Color
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