COMMANDER · DECK
Edward Kenway
Bracket 4 · Optimized@juanlur8 · 2026-08-17
DECK $
$741.80
MYTHIC
19
RARE
77
UNCOMMON
33
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
31 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
2 cardsInstant
9 cardsLand
32 cardsMAYBE48 CARDS
Creature
20 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
5 cardsInstant
3 cardsLand
2 cardsMONEY CARDS·79 CARDS·$573.54
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Planeswalker
1 cardsCreature
17 cardsEnchantment
9 cardsArtifact
18 cardsSorcery
5 cardsInstant
5 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Edward Kenway + Time Sieve: infinite extra turns
- Hoard Hauler + Time Sieve: infinite extra turns
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer: early two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Edward Kenway + Time Sieve — Bracket 4, infinite extra turns
- Hoard Hauler + Time Sieve — Bracket 4, infinite extra turns
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic29
Basic6
Island5
Mountain5
Swamp5
Creature32
Pirate23
Human15
Assassin5
Siren3
Dragon2
Goblin2
Bat1
Fish1
God1
Golem1
Minotaur1
Monkey1
Rogue1
Shapeshifter1
Shark1
Spirit1
Tiefling1
Vehicle1
Warrior1
Wizard1
Outlaws26
Party3
Artifact19
Vehicle10
Equipment1
God1
Golem1
Instant10
Enchantment4
Sorcery2
Planeswalker1
Chandra1
Legends25
Historic37
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colored manaInfinite damageInfinite Treasure tokens
Infinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · infinite extra turnsInfinite turnsLock
Near-infinite damageNear-infinite tapped Treasure tokens
Near-infinite damageNear-infinite tapped Treasure tokens
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers