MetaMox
COMMANDER · DECK

Lizard Gev <3

Bracket 3 · Upgraded
@TribalNonsenseInc · 2026-10-10
Gev, Scaled Scorch
DECK $
$298.87
MYTHIC
2
RARE
38
UNCOMMON
26
COMMON
50
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

7 cards

Sorcery

10 cards

Instant

9 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Goblin Bombardment + Gev, Scaled Scorch: early arguably two-card combo, with no mana to spend
  • Ojer Axonil, Deepest Might // Temple of Power + Pyrohemia: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
00121222193842536+
COLOR
B: 21.5 pipsR: 53.5 pipsC: 104 pips
TYPES
Creature36
Lizard35
Warlock5
Assassin4
Rogue4
Elemental3
Warrior3
Mercenary2
Wizard2
Archer1
Bard1
Equipment1
Goblin1
Otter1
Rhino1
Shaman1
Outlaws15
Party9
Land33
Nonbasic17
Basic16
Mountain13
Swamp9
Desert1
Sorcery10
Instant9
Artifact8
Equipment2
Lizard1
Enchantment5
Legends4
Historic11
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETBInfinite death triggers
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameNear-infinite damage
Infinite creature LTBInfinite creature ETBInfinite death triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Group
Color
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