MetaMox
COMMANDER · DECK

Mathematical Miirym

Bracket 3 · Upgraded
@Crazylogic · 2025-04-04
Miirym, Sentinel Wyrm
DECK $
$725.78
MYTHIC
12
RARE
47
UNCOMMON
10
COMMON
31
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

6 cards

Sorcery

4 cards

Instant

10 cards

Land

18 cards
MONEY CARDS·53 CARDS·$568.12
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Creature

22 cards

Enchantment

7 cards

Artifact

3 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

6 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
  • Miirym, Sentinel Wyrm + Worldgorger Dragon: two-card combo, for six mana or less
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
005111213374105176+
COLOR
U: 23 pipsR: 46 pipsG: 25 pipsC: 163 pips
TYPES
Land36
Nonbasic15
Basic21
Forest12
Island12
Mountain12
Creature35
Dragon29
Bard2
Wizard2
Centaur1
Druid1
Elemental1
Elf1
Golem1
Illusion1
Nightmare1
Peasant1
Shaman1
Shapeshifter1
Spirit1
Warrior1
Party3
Instant10
Enchantment9
Aura1
Artifact8
Dragon1
Golem1
Sorcery4
Legends10
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Infinite LTBInfinite ETBInfinite storm countInfinite creature tokens
ADDITIONAL REQUIREMENTS
Dragon Creature
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite creature tokensNear-infinite ETB
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite creature tokensNear-infinite ETB
Bracket 3 · two-card combo, for six mana or lessInfinite blinkingInfinite ETBInfinite LTBInfinite mana permanents you control can produce
Infinite LTBInfinite ETBInfinite storm countInfinite creature tokens
ADDITIONAL REQUIREMENTS
Dragon Creature
Infinite LTBInfinite ETBInfinite storm countInfinite creature tokensInfinite copies of most nontoken Dragons you control
ADDITIONAL REQUIREMENTS
Dragon Creature
Infinite colored manaInfinite creature tokensInfinite ETBInfinite LTBInfinite storm countInfinite Treasure tokens
Infinite colored manaInfinite creature tokensInfinite ETBInfinite LTBInfinite storm countInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Infinite copies of noncreature permanents you controlInfinite creature tokens with hasteInfinite creature ETB
Group
Color
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