COMMANDER · DECK
@JBFNY · 2025-02-02
DECK $
$5,647.02
MYTHIC
13
RARE
47
UNCOMMON
26
COMMON
14
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
30 cardsArtifact
30 cardsSorcery
4 cardsInstant
1 cardsLand
33 cardsMONEY CARDS·64 CARDS·$4,506.34
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Planeswalker
1 cardsCreature
13 cardsArtifact
28 cardsSorcery
3 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Karn, the Great Creator + Mycosynth Lattice: mass land denial
- Basalt Monolith + Forsaken Monument: early two-card combo, with no mana to spend
- Krark-Clan Ironworks + Spine of Ish Sah + Sculpting Steel + Semblance Anvil: mass land denial
- and 4 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 7
- Karn, the Great Creator + Mycosynth Lattice — Bracket 4, mass land denial
- Basalt Monolith + Forsaken Monument — Bracket 4, early two-card combo, with no mana to spend
- Krark-Clan Ironworks + Spine of Ish Sah + Sculpting Steel + Semblance Anvil — Bracket 4, mass land denial
- Krark-Clan Ironworks + Spine of Ish Sah + Sculpting Steel + Glaring Fleshraker — Bracket 4, mass land denial
- Krark-Clan Ironworks + Spine of Ish Sah + Sculpting Steel + Foundry Inspector — Bracket 4, mass land denial
- Cybermen Squadron + Blightsteel Colossus — Bracket 3, early arguably two-card combo, with no mana to spend
- Metalworker + Voltaic Construct — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Artifact57
Construct10
Golem5
Myr3
Equipment2
Phyrexian2
Scarecrow2
Thopter2
Cyberman1
Horse1
Insect1
Juggernaut1
Unicorn1
Walrus1
Land33
Nonbasic33
Urza's7
Sphere2
Cave1
Mine1
Power-plant1
Saga1
Tower1
Creature31
Construct10
Golem5
Eldrazi4
Myr3
Drone2
Phyrexian2
Scarecrow2
Thopter2
Cyberman1
Horse1
Insect1
Juggernaut1
Unicorn1
Walrus1
Sorcery4
Eldrazi2
Lesson1
Enchantment1
Saga1
Urza's1
Instant1
Planeswalker1
Karn1
Legends9
Historic60
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 4 · mass land denialDestroy all permanents opponents control on each of your turnsLockMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless manaInfinite untap of artifact creatures you control
Bracket 4 · mass land denialDestroy all permanents opponents control on each of your turnsLockMass Land Denial
Infinite colorless manaInfinite untap of artifact creatures you control
Infinite colorless manaInfinite untap of artifact creatures you control
Infinite colorless manaInfinite untap of artifact creatures you control
Infinite colorless manaInfinite untap of artifact creatures you control
Bracket 4 · mass land denialDestroy all permanents opponents control on each of your turnsLockMass Land Denial
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite creature tokensInfinite commander casts
ADDITIONAL REQUIREMENTS
Legendary Artifact Creature with no colored cost
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · mass land denialActivated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite storm countNear-infinite damageNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the game
Put all creature cards from your library onto the battlefield