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COMMANDER · DECK

Ketra

Bracket 4 · Optimized
@Melody_Meows · 2025-02-24
Ketramose, the New Dawn
DECK $
$852.50
MYTHIC
10
RARE
39
UNCOMMON
21
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

18 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

10 cards

Instant

17 cards

Land

16 cards
MONEY CARDS·48 CARDS·$668.13
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Creature

12 cards

Enchantment

5 cards

Artifact

4 cards

Sorcery

8 cards

Instant

12 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
0015130293443526+
COLOR
W: 29 pipsB: 42 pipsC: 76 pips
TYPES
Land36
Nonbasic14
Basic22
Swamp14
Plains10
Creature19
Human6
Rogue3
Zombie3
Cleric2
Imp2
Soldier2
Archer1
Artificer1
Cat1
Construct1
Dauthi1
Equipment1
God1
Halfling1
Knight1
Kor1
Noble1
Orc1
Phyrexian1
Shade1
Skeleton1
Spirit1
Wizard1
Outlaws3
Party6
Instant17
Artifact14
Cat1
Construct1
Equipment1
Human1
Soldier1
Sorcery10
Enchantment7
Aura1
Legends2
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Group
Color
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