COMMANDER · DECK
04 - Ilharg - Red
No bracket · Banned2020-07-01
105 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$607.32
MYTHIC
14
RARE
41
UNCOMMON
15
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN104 CARDS
Creature
33 cardsEnchantment
6 cardsArtifact
20 cardsSorcery
5 cardsInstant
3 cardsLand
9 cardsMAYBE2 CARDS
Creature
1 cardsArtifact
1 cardsMONEY CARDS·45 CARDS·$462.62
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Creature
16 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
2 cardsInstant
1 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Neheb, Dreadhorde Champion + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Blightsteel Colossus + Chandra's Ignition — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic8
Basic29
Mountain29
Desert1
Creature34
Dragon7
Elemental4
Warrior4
God3
Golem3
Minotaur3
Construct2
Human2
Pirate2
Zombie2
Avatar1
Boar1
Dwarf1
Eldrazi1
Elk1
Giant1
Goblin1
Horse1
Incarnation1
Knight1
Myr1
Noble1
Ogre1
Phyrexian1
Shaman1
Shapeshifter1
Sphinx1
Outlaws2
Party4
Artifact29
Equipment3
Golem3
Construct2
Dragon1
Elk1
Myr1
Phyrexian1
Shapeshifter1
Sphinx1
Enchantment10
God2
Human1
Warrior1
Sorcery5
Instant3
Legends10
Historic36
LAND PROBABILITY
37 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.2%
TURN 542.3%
TURN 664.9%
TURN 780.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · two-card combo, for six mana or lessEach opponent loses the game