MetaMox
COMMANDER · DECK

Ageless Life Gain 1

Bracket 4 · Optimized
2016-04-11
ONLY 99 CARDSNO COMMANDER
DECK $
$515.18
MYTHIC
11
RARE
41
UNCOMMON
24
COMMON
24
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Creature

22 cards

Enchantment

12 cards

Artifact

10 cards

Sorcery

8 cards

Instant

10 cards

Land

26 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 1 game changer — Brackets 1 and 2 allow none
  • Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Exquisite Blood + Cliffhaven Vampire: early arguably two-card combo, with no mana to spend
  • Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
004112211316410596+
COLOR
W: 46.5 pipsU: 11 pipsB: 43.5 pipsC: 134 pips
TYPES
Land37
Nonbasic23
Basic14
Plains7
Swamp6
Island5
Creature22
Spirit6
Human4
Advisor3
Vampire3
Ally2
Avatar2
Cat2
Cleric2
Monk2
Soldier2
Angel1
Beast1
Demon1
God1
Kor1
Rhino1
Sphinx1
Wall1
Warrior1
Wizard1
Party4
Enchantment14
Aura1
God1
Artifact11
Book1
Sphinx1
Instant10
Sorcery8
Legends9
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
View