COMMANDER · DECK
Medomai
Bracket 3 · Upgraded2016-06-11
ONLY 99 CARDSNO COMMANDER
DECK $
$2,012.50
MYTHIC
8
RARE
42
UNCOMMON
15
COMMON
33
POTENTIAL COMMANDERS6 OPTIONS
Medomai the Ageless·Dragonlord Ojutai·Geist of Saint Traft·Grand Arbiter Augustin IV·Isperia, Supreme Judge·Rasputin Dreamweaver
Creature
6 cardsMAIN99 CARDS
Creature
37 cardsEnchantment
13 cardsArtifact
4 cardsInstant
4 cards—
1 cardsNAMECOSTPRICE
×1
$0.00Land
12 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·28 CARDS·$1,592.97
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Creature
16 cardsEnchantment
5 cardsArtifact
3 cardsInstant
1 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Archetype of Imagination + Magus of the Moat: locks the table
- Archetype of Imagination + Stormtide Leviathan: locks the table
- Archetype of Imagination + Moat: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Archetype of Imagination + Magus of the Moat — Bracket 3, locks the table
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
- Archetype of Imagination + Moat — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land40
Nonbasic10
Basic30
Island18
Plains18
Creature37
Human8
Angel7
Wizard6
Sphinx4
Bird3
Spirit3
Advisor2
Elemental2
Archon1
Avatar1
Cat1
Cleric1
Dragon1
Drake1
Elder1
Faerie1
Griffin1
Horror1
Kithkin1
Knight1
Leviathan1
Metathran1
Monk1
Noble1
Soldier1
Wall1
Zombie1
Party7
Enchantment14
Aura2
Elemental1
Human1
Wizard1
Artifact4
Equipment2
Instant4
Legends6
Historic10
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · locks the tableOpponents can't attackLock
Bracket 3 · locks the tableOpponents can't attackLock
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock