COMMANDER · DECK
Sygg River Guide Merfolk Tribal
Bracket 4 · Optimized2016-06-13
169 CARDS (LIMIT 100)SINGLETON: 4 CARDS
DECK $
$375.95
MYTHIC
8
RARE
48
UNCOMMON
47
COMMON
64
COMMAND1 CARD
Creature
1 cardsMAIN168 CARDS
Planeswalker
1 cardsCreature
76 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
7 cardsInstant
14 cardsLand
19 cardsMONEY CARDS·38 CARDS·$272.66
Sign in to save your threshold.
Planeswalker
1 cardsCreature
20 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
2 cardsInstant
3 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Wanderwine Prophets + Stonybrook Schoolmaster: infinite extra turns
- 2 game changers — Brackets 1 and 2 allow none
- Lullmage Mentor + Intruder Alarm: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Wanderwine Prophets + Stonybrook Schoolmaster — Bracket 4, infinite extra turns
- Lullmage Mentor + Intruder Alarm — Bracket 3, locks the table
CURVE
COLOR
TYPES
Creature78
Merfolk64
Wizard40
Rogue8
Soldier6
Human4
Scout3
Ally2
Noble2
Shapeshifter2
Spellshaper2
Archer1
Assassin1
Cleric1
Construct1
Elemental1
Faerie1
Giant1
God1
Leviathan1
Mercenary1
Rhino1
Vedalken1
Changeling2
Outlaws10
Party49
Land50
Nonbasic17
Basic33
Island18
Plains17
Gate1
Instant16
Shapeshifter2
Artifact10
Equipment2
Book1
Construct1
Wizard1
Enchantment10
Aura2
God1
Merfolk1
Sorcery7
Merfolk2
Planeswalker1
Tamiyo1
Legends12
Historic20
LAND PROBABILITY
50 LANDS · 168 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.7%
TURN 554.4%
TURN 676.2%
TURN 788.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableCounter all spells opponents castLock
Bracket 4 · infinite extra turnsLockInfinite turns
Infinite colored manaInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite ETBInfinite millInfinite self-millInfinite creature tokensInfinite untap of creaturesInfinite mana creatures you control can produceInfinite untap of creatures you control
Exile each opponent's libraryExile your libraryInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creaturesInfinite untap of creatures you control