MetaMox
COMMANDER · DECK

Progenitus I Summon Exooodiiaaaaaa

Bracket 4 · Optimized
2015-07-20
124 CARDS (LIMIT 100)NO COMMANDER
DECK $
$517.83
MYTHIC
15
RARE
46
UNCOMMON
37
COMMON
27
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
NAMECOSTPRICE
MAIN124 CARDS

Planeswalker

1 cards

Creature

19 cards

Enchantment

20 cards

Artifact

9 cards

Sorcery

23 cards

Instant

11 cards

Land

41 cards
NAMECOSTPRICE
SIDEBOARD1 CARD

Creature

1 cards
NAMECOSTPRICE
MONEY CARDS·48 CARDS·$394.27
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Planeswalker

1 cards

Creature

8 cards

Enchantment

13 cards

Artifact

6 cards

Sorcery

11 cards

Instant

5 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 extra-turn cards — chaining turns is Bracket 4
  • 2 game changers — Brackets 1 and 2 allow none
  • Pemmin's Aura + Krosan Restorer: early arguably two-card combo, with no mana to spend
  • Freed from the Real + Krosan Restorer: early arguably two-card combo, with no mana to spend
  • Pemmin's Aura + Argothian Elder: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
COMBOS · 4
CURVE
00111122203164145106+
COLOR
W: 13 pipsU: 46 pipsB: 15 pipsR: 7 pipsG: 42 pipsC: 191 pips
TYPES
Land41
Nonbasic41
Gate10
Sorcery23
Enchantment22
Aura7
Centaur1
Manticore1
Creature19
Human6
Druid5
Elf3
Wizard3
Eldrazi2
Centaur1
Construct1
Elemental1
Manticore1
Merfolk1
Monk1
Ranger1
Satyr1
Shaman1
Shapeshifter1
Zombie1
Party3
Instant11
Artifact10
Construct1
Equipment1
Planeswalker1
Kiora1
Legends6
Historic15
LAND PROBABILITY
41 LANDS · 124 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.3%
TURN 547.5%
TURN 670.0%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS52 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite mana permanents you control can produce
Infinite white manaInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite mana permanents you control can produce
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite white manaInfinite mana permanents you control can produce
Infinite green manaInfinite mana permanents you control can produce
Infinite red manaInfinite mana permanents you control can produce
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite mana permanents you control can produce
Infinite mana permanents you control can produceInfinite red mana
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite red manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite landfall triggers
Infinite white manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite red manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you controlInfinite green mana
Infinite black manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite white manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite white manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite red manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite landfall triggers
Infinite landfall triggersInfinite white mana
Infinite white manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite red manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite white manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite red manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite white manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite red manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite black manaInfinite mana lands you control can produceInfinite untap of lands you control
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Color
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