MetaMox
COMMANDER · DECK

Jor Kadeen Prevailed

No bracket · Banned
2015-06-13
119 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$6,429.23
MYTHIC
23
RARE
51
UNCOMMON
21
COMMON
22
COMMAND1 CARD

Creature

1 card
MAIN118 CARDS

Planeswalker

1 card

Creature

34 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

25 cards

Sorcery

7 cards

Instant

10 cards

Land

24 cards
MONEY CARDS·66 CARDS·$5,127.02
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Planeswalker

1 card

Creature

19 cards

Enchantment

2 cards

Artifact

21 cards

Sorcery

6 cards

Instant

5 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • 1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
BRAWL (HISTORIC)
Not legal
49 cards not in the pool
NOT IN THE POOL · 49
NAMECOSTTYPEPRICE
CURVE
3014111218312495146+
COLOR
W: 54 pipsR: 26 pipsC: 198 pips
TYPES
Land37
Nonbasic22
Basic15
Plains16
Mountain4
Gate1
Creature35
Human9
Angel5
Cleric5
Cat4
Artificer3
Warrior3
Dragon2
Giant2
Goblin2
Incarnation2
Knight2
Phyrexian2
Soldier2
Wizard2
Barbarian1
Bird1
Elemental1
Elk1
Gnome1
God1
Golem1
Kor1
Praetor1
Spirit1
Wurm1
Party10
Artifact34
Equipment10
Cleric1
Dragon1
Elk1
Gnome1
Golem1
Human1
Phyrexian1
Wurm1
Instant10
Sorcery7
Enchantment6
God1
Planeswalker1
Daretti1
Legends16
Historic45
LAND PROBABILITY
37 LANDS · 118 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.6%
TURN 551.3%
TURN 673.7%
TURN 787.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · mass land denialDestroy all lands, creatures, and artifacts your opponents controlMass Land Denial
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Bracket 3 · locks the tableGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Group
Color
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