MetaMox
COMMANDER · DECK

Niv (Casual Deck Proto)

Bracket 4 · Optimized
2020-06-18
Niv-Mizzet, Parun
DECK $
$207.15
MYTHIC
3
RARE
22
UNCOMMON
29
COMMON
46
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

17 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

10 cards

Instant

18 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Curiosity + Niv-Mizzet, Parun: early two-card combo, with no mana to spend
  • Niv-Mizzet, Parun + Ophidian Eye: early two-card combo, with no mana to spend
  • Tandem Lookout + Niv-Mizzet, Parun: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • and 3 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
CURVE
10101212223442536+
COLOR
U: 53 pipsR: 19 pipsC: 100 pips
TYPES
Land36
Nonbasic13
Basic23
Island13
Mountain10
Instant19
Adventure1
Giant1
Creature18
Wizard6
Human4
Merfolk3
Goblin2
Spirit2
Adventure1
Dragon1
Drake1
Elk1
Giant1
God1
Horror1
Minotaur1
Pirate1
Scout1
Shaman1
Warrior1
Zombie1
Outlaws1
Party7
Artifact14
Equipment2
Book1
Elk1
Sorcery10
Enchantment6
Aura3
Curse1
Legends5
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Group
Color
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