COMMANDER · DECK
Derevi Paper
Bracket 3 · Upgraded@Warhawk21jo · 2026-09-26
DECK $
$203.62
MYTHIC
2
RARE
34
UNCOMMON
32
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
6 cardsInstant
9 cardsLand
21 cardsMONEY CARDS·40 CARDS·$145.00
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Creature
16 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
5 cardsInstant
6 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid: early arguably two-card combo, with no mana to spend
- Staff of Domination + Brigid, Clachan's Heart // Brigid, Doun's Mind: early arguably two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Brigid, Clachan's Heart // Brigid, Doun's Mind — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Derevi, Empyrial Tactician + Deadeye Navigator + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Selvala, Heart of the Wilds + Freed from the Real — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature35
Elf12
Druid11
Human6
Wizard4
Bird3
Spirit3
Eldrazi2
Monk2
Pirate2
Rogue2
Scout2
Warrior2
Angel1
Assembly-worker1
Bard1
Beast1
Cat1
Dryad1
Faerie1
Forest1
Kithkin1
Ranger1
Satyr1
Shaman1
Siren1
Soldier1
Treefolk1
Outlaws4
Party8
Land31
Nonbasic19
Basic12
Forest6
Island6
Plains4
Dryad1
Artifact16
Assembly-worker1
Equipment1
Instant9
Enchantment6
Aura1
Human1
Sorcery6
Legends7
Historic22
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite non-blue mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite green manaInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite white mana
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Infinite white manaInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana