COMMANDER · DECK
The Zinnia Loop Song
Bracket 4 · Optimized@CaosDragon · 2026-09-15
DECK $
$381.90
MYTHIC
8
RARE
46
UNCOMMON
19
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
35 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
7 cardsInstant
6 cardsLand
28 cardsMONEY CARDS·26 CARDS·$287.57
Sign in to save your threshold.
Planeswalker
1 cardsCreature
14 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
1 cardsInstant
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Zinnia, Valley's Voice + Palinchron: early two-card combo, for four mana or less
- 1 game changer — Brackets 1 and 2 allow none
- Saheeli Rai + Felidar Guardian: early arguably two-card combo, with no mana to spend
- Zinnia, Valley's Voice + Cloudstone Curio + Cloud of Faeries: early arguably two-card combo, for four mana or less
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Zinnia, Valley's Voice + Palinchron — Bracket 4, early two-card combo, for four mana or less
- Saheeli Rai + Felidar Guardian — Bracket 3, early arguably two-card combo, with no mana to spend
- Zinnia, Valley's Voice + Cloudstone Curio + Cloud of Faeries — Bracket 3, early arguably two-card combo, for four mana or less
- Zinnia, Valley's Voice + Cloudstone Curio + Peregrine Drake — Bracket 3, early arguably two-card combo, for four mana or less
- Palinchron + Panharmonicon — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic25
Basic13
Plains5
Island4
Mountain4
Creature36
Human9
Wizard6
Spirit4
Advisor2
Angel2
Bird2
Cleric2
Frog2
Rogue2
Scout2
Warrior2
Artificer1
Assassin1
Bard1
Beast1
Cat1
Citizen1
Devil1
Dog1
Drake1
Elf1
Faerie1
Giant1
Goblin1
Golem1
Guest1
Illusion1
Insect1
Kor1
Lizard1
Noble1
Octopus1
Ogre1
Otter1
Rabbit1
Soldier1
Thopter1
Outlaws3
Party12
Artifact13
Equipment1
Golem1
Insect1
Thopter1
Sorcery7
Instant6
Enchantment4
Dog1
Planeswalker1
Saheeli1
Legends9
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite blinkingInfinite ETBInfinite LTB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite storm countInfinite creature tokensInfinite mana lands you control can produceInfinite power for any creatureInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite storm countInfinite creature tokensInfinite power for any creature
Bracket 4 · early two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite storm countInfinite creature tokensInfinite mana lands you control can produceInfinite power for any creatureInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm count
Infinite creature ETBInfinite creature LTB
Infinite creature ETBInfinite creature LTBInfinite creature tokensInfinite landfall triggersInfinite blinking of permanentsInfinite mana lands you control that enter the battlefield untapped can produceExile all nonland permanents opponents controlInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
+ 26 CARDS NOT IN PRECON
+ ________ Goblin+ Brago, King Eternal+ Cloud of Faeries+ Cloudstone Curio+ Counterspell+ Delney, Streetwise Lookout+ Dour Port-Mage+ Eerie Interlude+ Ephemerate+ Fabricate+ Felidar Guardian+ Imperial Recruiter+ Nesting Dovehawk+ Palinchron+ Panharmonicon+ Parallax Wave+ Parting Gust+ Peregrine Drake+ Preston, the Vanisher+ Razorkin Needlehead+ Recruiter of the Guard+ Rhystic Study+ Saheeli Rai+ Soulherder+ Spellseeker+ Venser, Shaper Savant
- 26 PRECON CARDS NOT IN DECK
- Aetherize- Angel of the Ruins- Arthur, Marigold Knight- Blade Splicer- Combat Celebrant- Curiosity Crafter- Echoing Assault- Elspeth, Sun's Champion- Fortune Teller's Talent- Hanged Executioner- Illusory Ambusher- Inferno Titan- Jacked Rabbit- Jazal Goldmane- Junk Winder- Loyal Warhound- Luminous Broodmoth- Martial Coup- Mind Stone- Murmuration- Plumecreed Escort- Pull from Tomorrow- Rowdy Research- Siege-Gang Commander- Stolen by the Fae- Thopter Engineer