MetaMox
COMMANDER · DECK

Solphim Burn Dominus

Bracket 4 · Optimized
@Geist87 · 2025-05-01
Solphim, Mayhem Dominus
DECK $
$258.12
MYTHIC
8
RARE
36
UNCOMMON
18
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

7 cards

Enchantment

9 cards

Artifact

10 cards

Sorcery

20 cards

Instant

16 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Solphim, Mayhem Dominus + Heartless Hidetsugu: early two-card combo, with no mana to spend
  • Ojer Axonil, Deepest Might // Temple of Power + Pyrohemia: early arguably two-card combo, for four mana or less
  • Toralf, God of Fury // Toralf's Hammer + Blasphemous Act: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00101182143947536+
COLOR
R: 80 pipsC: 96 pips
TYPES
Land38
Nonbasic5
Basic33
Mountain33
God1
Sorcery20
Arcane1
Instant16
Artifact12
Equipment1
God1
Golem1
Enchantment9
Creature8
God2
Dwarf1
Equipment1
Golem1
Horror1
Minotaur1
Noble1
Ogre1
Phyrexian1
Shaman1
Tyranid1
Warrior1
Zombie1
Party1
Legends8
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Near-infinite damage to all players
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all players
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameNear-infinite damage
Group
Color
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