metamox
COMMANDER · DECK

Macabre Merriment

@4th3ist
101 CARDS (LIMIT 100)
DECK $
$1,452.69
MYTHIC
16
RARE
148
UNCOMMON
89
COMMON
78
COMMAND2 CARDS
MAIN99 CARDS

Creature

9 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

10 cards

Instant

25 cards

Land

16 cards
MAYBE230 CARDS

Creature

36 cards
NAMECOSTPRICE

Enchantment

79 cards
NAMECOSTPRICE

Artifact

25 cards

Sorcery

21 cards

Instant

54 cards
NAMECOSTPRICE

Land

13 cards
MONEY CARDS·158 CARDS·$1,112.61
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Creature

28 cards

Enchantment

54 cards
NAMECOSTPRICE

Artifact

22 cards

Sorcery

15 cards

Instant

25 cards

Land

14 cards
CURVE
001211321731144556+
COLOR
W: 40 pipsB: 33 pipsG: 11 pipsC: 98 pips
TYPES
Land37
Nonbasic13
Basic24
Plains10
Swamp10
Forest7
Instant25
Artifact12
Equipment3
Book1
Creature11
Beast2
Cleric2
Demon2
Human2
Vampire2
Angel1
Cat1
Glimmer1
Noble1
Shaman1
Snake1
Treefolk1
Wall1
Wizard1
Party3
Sorcery10
Enchantment9
Aura1
Glimmer1
Snake1
Legends5
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Target opponent loses the gameInfinite lifeloss for target opponent
Near-infinite lifeloss
Near-infinite lifeloss
Infinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Target opponent loses the game
Target opponent loses the game
Infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifeloss for target opponent
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Near-infinite lifegainNear-infinite lifeloss for target opponent
Near-infinite lifegainNear-infinite lifeloss for target opponent
Target opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Target opponent loses the gameInfinite lifeloss for target opponent
You can't lose the game due to having 0 or less lifeLock
Group
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