COMMANDER · DECK
Final Fantasy Equipment
Bracket 3 · Upgraded@dreidelei · 2025-05-19
DECK $
$855.74
MYTHIC
19
RARE
35
UNCOMMON
19
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
8 cardsArtifact
16 cardsSorcery
3 cardsInstant
8 cardsLand
14 cardsMONEY CARDS·53 CARDS·$672.13
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Creature
24 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
3 cardsInstant
4 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
- The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- The Reaver Cleaver + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Mountain13
Plains11
Adventure1
Human1
Town1
Warlock1
Creature29
Human15
Soldier7
Warrior7
Kor5
Angel3
Artificer2
Cleric2
Dwarf2
Advisor1
Assassin1
Dragon1
Equipment1
God1
Knight1
Lizard1
Mercenary1
Minotaur1
Monk1
Scout1
Warlock1
Zombie1
Outlaws3
Party9
Artifact18
Equipment13
Human1
Lizard1
Soldier1
Enchantment9
Aura1
Class1
God1
Instant8
Sorcery4
Adventure1
Town1
Legends22
Historic35
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite LTBInfinite ETBInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damagePut all basic lands from your library onto the battlefield
ADDITIONAL REQUIREMENTS
Equipment That Gives Haste to a Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield