COMMANDER · DECK
Test deck 2
@Triaj95
ONLY 67 CARDS
DECK $
$76.99
MYTHIC
2
RARE
15
UNCOMMON
28
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN66 CARDS
Creature
40 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
4 cardsInstant
14 cardsLand
2 cardsMONEY CARDS·15 CARDS·$46.30
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Creature
11 cardsArtifact
3 cardsInstant
1 cardsCURVE
COLOR
TYPES
Creature41
Warrior9
Elf8
Human8
Druid3
Goblin3
Scout3
Beast2
Elemental2
Shaman2
Snake2
Unicorn2
Basilisk1
Bear1
Berserker1
Cat1
Chimera1
Dinosaur1
Dog1
Eldrazi1
Giant1
God1
Insect1
Jackal1
Licid1
Mole1
Nightmare1
Rogue1
Spirit1
Warlock1
Wolf1
Wurm1
Outlaws2
Party10
Instant16
Enchantment5
Aura1
Human1
Nightmare1
Unicorn1
Warrior1
Artifact4
Equipment2
Sorcery4
Land3
Nonbasic3
Druid1
Elf1
Legends6
Historic10
LAND PROBABILITY
2 LANDS · 66 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature