COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
8 cardsArtifact
28 cardsSorcery
6 cardsInstant
5 cardsLand
14 cardsMAYBE1 CARD
Enchantment
1 cardsMONEY CARDS·20 CARDS·$52.50
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Creature
4 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
3 cardsInstant
2 cardsCURVE
COLOR
TYPES
Artifact36
Elemental1
Elk1
Golem1
Griffin1
Horse1
Insect1
Myr1
Thopter1
Land35
Nonbasic12
Basic23
Swamp14
Mountain13
Desert1
Creature18
Beast2
Angel1
Azra1
Berserker1
Demon1
Drake1
Elemental1
Elk1
Frog1
Giant1
Golem1
Griffin1
Horse1
Human1
Imp1
Insect1
Knight1
Myr1
Orc1
Thopter1
Warrior1
Zombie1
Party1
Enchantment8
Sorcery6
Instant5
Legends1
Historic37
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game at the beginning of their next upkeep