COMMANDER · DECK
GYRUDA
Bracket 3 · Upgraded2020-05-14
ONLY 99 CARDS
DECK $
$487.48
MYTHIC
13
RARE
48
UNCOMMON
18
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
27 cardsEnchantment
3 cardsArtifact
17 cardsSorcery
10 cardsInstant
6 cardsLand
17 cardsMAYBE11 CARDS
Creature
4 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
3 cardsInstant
1 cardsMONEY CARDS·49 CARDS·$372.26
Sign in to save your threshold.
Planeswalker
1 cardsCreature
17 cardsEnchantment
3 cardsArtifact
14 cardsSorcery
6 cardsInstant
3 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic16
Basic19
Island15
Swamp8
Equipment1
Gate1
Creature28
Shapeshifter9
Human3
Rogue3
Zombie3
Illusion2
Phyrexian2
Spirit2
Wizard2
Avatar1
Cleric1
Construct1
Dauthi1
Demon1
God1
Horror1
Kraken1
Lhurgoyf1
Merfolk1
Vampire1
Wall1
Outlaws3
Party6
Artifact19
Equipment2
Construct1
Phyrexian1
Shapeshifter1
Sorcery10
Enchantment6
Aura2
God1
Instant6
Planeswalker1
Jace1
Legends11
Historic28
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss