COMMANDER · DECK
You don't get to play
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DECK $
$244.52
MYTHIC
2
RARE
31
UNCOMMON
30
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
21 cardsEnchantment
12 cardsArtifact
16 cardsSorcery
3 cardsInstant
16 cardsLand
2 cardsMONEY CARDS·41 CARDS·$180.73
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Planeswalker
1 cardsCreature
13 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
1 cardsInstant
10 cardsCURVE
COLOR
TYPES
Land30
Basic30
Island15
Plains15
Creature22
Human11
Wizard5
Soldier4
Cleric3
Spirit3
Advisor2
Elephant2
Phyrexian2
Archon1
Artificer1
Bird1
Faerie1
Golem1
Praetor1
Thrull1
Party8
Artifact17
Equipment2
Golem1
Phyrexian1
Instant16
Enchantment14
Aura2
Spirit2
Sorcery3
Planeswalker1
Narset1
Legends6
Historic22
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
All spells opponents cast using Omen Machine are counteredPlayers can't draw cardsLock
Opponents can only cast the remaining spells in their handLock
Players can't cast noncreature spells exiled by Omen MachinePlayers can't draw cardsLock
Players can't draw cardsPlayers can't cast noncreature spells exiled by Omen MachineLock