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COMMANDER · DECK

Dark Leo & Shredder Orzhov

Bracket 3 · Upgraded
@Garick · 2026-09-10
Dark Leo & Shredder
DECK $
$987.80
MYTHIC
9
RARE
43
UNCOMMON
26
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

32 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

3 cards

Instant

5 cards

Land

21 cards
MONEY CARDS·53 CARDS·$779.22
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Creature

21 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

1 cards

Instant

4 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Shredder, Shadow Master + Archfiend of Despair: early arguably two-card combo, with no mana to spend
  • Shredder, Shadow Master + Wound Reflection: early arguably two-card combo, with no mana to spend
  • Shredder, Shadow Master + Bloodletter of Aclazotz: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
1019192163844546+
COLOR
W: 25 pipsB: 37 pipsC: 101 pips
TYPES
Land38
Nonbasic19
Basic19
Swamp14
Plains11
Cave1
Gate1
Creature33
Ninja11
Human10
Mutant4
Vampire4
Shapeshifter3
Cat2
Cleric2
Demon2
Knight2
Nightmare2
Rat2
Rogue2
Spirit2
Advisor1
Beaver1
Dinosaur1
Elf1
Golem1
Kor1
Mite1
Octopus1
Phyrexian1
Scout1
Shark1
Snake1
Soldier1
Squirrel1
Thopter1
Turtle1
Changeling3
Outlaws2
Party4
Artifact13
Equipment6
Golem1
Mite1
Phyrexian1
Thopter1
Enchantment10
Class2
Background1
Instant5
Sorcery3
Planeswalker1
Elspeth1
Legends16
Historic28
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · two-card combo, for six mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Infinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameInfinite lifeloss
Infinite lifeloss for target opponent
Infinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameInfinite lifeloss
Infinite lifeloss for target opponent
Group
Color
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