COMMANDER · DECK
Raffine, Scheming Seer Esper Break All The Rules
@lock99
DECK $
$1,176.51
MYTHIC
23
RARE
39
UNCOMMON
17
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
8 cardsInstant
7 cardsLand
21 cardsSIDEBOARD4 CARDS
Creature
1 cardsEnchantment
3 cardsMONEY CARDS·62 CARDS·$931.73
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Creature
22 cardsEnchantment
11 cardsArtifact
3 cardsSorcery
5 cardsInstant
7 cardsLand
14 cardsCURVE
COLOR
TYPES
Land41
Nonbasic21
Basic20
Plains11
Swamp11
Island10
Urza's2
Bat1
Cave1
God1
Human1
Saga1
Warlock1
Weird1
Creature35
Faerie5
Human4
Rogue4
Bird3
Dragon3
Elder3
Angel2
Construct2
Demon2
Noble2
Pirate2
Sphinx2
Vampire2
Archer1
Assassin1
Bard1
Bat1
Cleric1
Detective1
Eldrazi1
Eye1
Giant1
God1
Merfolk1
Orc1
Phyrexian1
Praetor1
Robot1
Scout1
Shapeshifter1
Siren1
Thopter1
Troll1
Vehicle1
Warlock1
Weird1
Wizard1
Wraith1
Outlaws8
Party6
Enchantment9
Room1
Saga1
Urza's1
Artifact8
Construct2
Equipment1
Robot1
Thopter1
Vehicle1
Instant8
Sorcery8
Legends10
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE