MetaMox
COMMANDER · DECK

Isshin, Two Heavens as One

Bracket 4 · Optimized
@Gainzy · 2025-02-25
DECK $
$548.05
MYTHIC
18
RARE
41
UNCOMMON
17
COMMON
24
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

29 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

17 cards

Sorcery

10 cards

Instant

4 cards

Land

20 cards
MONEY CARDS·57 CARDS·$426.37
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Creature

26 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

8 cards

Sorcery

6 cards

Instant

3 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
  • Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
004115215312465146+
COLOR
W: 23 pipsB: 21 pipsR: 41 pipsC: 173 pips
TYPES
Land33
Nonbasic17
Basic16
Mountain11
Plains6
Swamp5
Creature30
Human7
Warrior6
Dragon3
Eldrazi3
Angel2
Elemental2
Goblin2
Samurai2
Adventure1
Archon1
Barbarian1
Beholder1
Cat1
Dinosaur1
Dog1
Elder1
Elf1
Giant1
Glimmer1
God1
Knight1
Minotaur1
Orc1
Phyrexian1
Praetor1
Rogue1
Shaman1
Snake1
Soldier1
Tiefling1
Outlaws1
Party7
Artifact17
Equipment5
Sorcery10
Enchantment8
Aura1
Curse1
Dog1
Glimmer1
God1
Room1
Instant5
Adventure1
Dragon1
Legends23
Historic37
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite combat damageInfinite combat phasesInfinite ETBInfinite LTBNear-infinite landfall triggersPut all basic lands from your library onto the battlefield
Infinite LTBInfinite ETBInfinite combat phasesNear-infinite landfall triggersInfinite combat damagePut all basic lands from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
Group
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