COMMANDER · DECK
think fast chucklenuts
Bracket 4 · Optimized@RuhRohRaggy · 2025-05-18
DECK $
$303.37
MYTHIC
5
RARE
30
UNCOMMON
13
COMMON
52
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
8 cardsInstant
10 cardsLand
1 cardsMONEY CARDS·29 CARDS·$226.63
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Creature
13 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
2 cardsInstant
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- Dour Port-Mage + Temporal Manipulation + Archaeomancer: infinite extra turns
- Dour Port-Mage + Time Warp + Archaeomancer: infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation: infinite extra turns
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 7
- Dour Port-Mage + Temporal Manipulation + Archaeomancer — Bracket 4, infinite extra turns
- Dour Port-Mage + Time Warp + Archaeomancer — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Basic35
Island35
Creature26
Human7
Wizard7
Cat3
Saga3
Drake2
Elemental2
Faerie2
Frog2
Kraken2
Rogue2
Avatar1
Beast1
Bird1
Druid1
Glimmer1
God1
Homunculus1
Horror1
Merfolk1
Nightmare1
Noble1
Soldier1
Spirit1
Warlock1
Warrior1
Outlaws3
Party10
Artifact15
Book1
Food1
Enchantment14
Saga5
Elemental2
Aura1
Avatar1
Cat1
Drake1
Glimmer1
God1
Horror1
Human1
Nightmare1
Noble1
Room1
Warrior1
Instant10
Sorcery8
Legends13
Historic29
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce