COMMANDER · DECK
Copy of - Zur the Enchanter
Bracket 4 · Optimized2020-07-01
DECK $
$558.45
MYTHIC
3
RARE
33
UNCOMMON
22
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
4 cardsEnchantment
14 cardsArtifact
15 cardsSorcery
9 cardsInstant
20 cardsLand
14 cardsMONEY CARDS·54 CARDS·$431.89
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Planeswalker
1 cardsCreature
3 cardsEnchantment
13 cardsArtifact
9 cardsSorcery
7 cardsInstant
15 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Glacial Chasm + Solemnity: locks the table
- Solemnity + Phyrexian Unlife: early two-card combo, with no mana to spend
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Glacial Chasm + Solemnity — Bracket 3, locks the table
- Solemnity + Phyrexian Unlife — Bracket 3, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Island12
Plains12
Swamp11
Instant20
Artifact15
Equipment2
Enchantment14
Aura5
Sorcery9
Creature5
Human2
Wizard2
Bird1
Cleric1
Elemental1
Wall1
Party3
Planeswalker1
Narset1
Legends2
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock