COMMANDER · DECK
Max And Eleven Dorm Room (X Spells) 6.61
@CritProQuo · 2026-04-22
DECK $
$429.80
MYTHIC
13
RARE
85
UNCOMMON
26
COMMON
26
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
19 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
20 cardsInstant
16 cardsLand
25 cardsSIDEBOARD9 CARDS
Creature
1 cardsEnchantment
1 cardsSorcery
4 cardsInstant
3 cardsMAYBE41 CARDS
Creature
13 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
16 cardsInstant
8 cardsMONEY CARDS·57 CARDS·$315.74
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Creature
14 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
14 cardsInstant
11 cardsLand
10 cardsCURVE
COLOR
TYPES
Land38
Nonbasic21
Basic17
Island9
Forest7
Mountain7
Swamp4
Sorcery23
Djinn1
Monk1
Creature21
Wizard8
Human5
Bard2
Djinn2
Dragon2
Elf2
Bird1
Crab1
Druid1
Dwarf1
Efreet1
Elder1
Faerie1
Fractal1
Giant1
Goblin1
Monk1
Orc1
Rogue1
Scout1
Shaman1
Sorcerer1
Vampire1
Vedalken1
Outlaws1
Party9
Instant17
Bard1
Dwarf1
Artifact3
Enchantment2
Class1
Legends8
Historic11
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Target opponent loses the game
Win the game at the beginning of your next upkeep
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Near-infinite card drawNear-infinite draw triggersWin the game