COMMANDER · DECK
Why would I let you play spells when creatures go bonk?
@AnxiousFool · 2026-05-11
DECK $
$427.04
MYTHIC
12
RARE
44
UNCOMMON
14
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
36 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
10 cardsInstant
3 cardsLand
12 cardsMONEY CARDS·38 CARDS·$325.75
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Creature
18 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
7 cardsLand
2 cardsCURVE
COLOR
TYPES
Creature37
Dinosaur8
Beast7
Druid4
Elder4
Elf4
Shaman4
Human3
Phyrexian3
Bear2
Dragon2
Elephant2
Ape1
Bird1
Boar1
Elemental1
Giant1
Goat1
God1
Horror1
Ogre1
Praetor1
Snake1
Treefolk1
Tyranid1
Warrior1
Wurm1
Party1
Land35
Nonbasic10
Basic25
Forest15
Mountain14
Sorcery11
Adventure1
Arcane1
Book1
Enchantment8
Artifact7
Equipment2
Adventure1
Book1
Instant3
Legends12
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE