COMMANDER · DECK
Counterpunch
MAGIC: THE GATHERING · 2011-06-14
ONLY 99 CARDSNO COMMANDER
DECK $
$107.22
MYTHIC
1
RARE
16
UNCOMMON
30
COMMON
52
MAIN99 CARDS
Creature
26 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
9 cardsInstant
7 cardsLand
16 cardsMONEY CARDS·13 CARDS·$64.82
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Creature
5 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
1 cardsCURVE
COLOR
TYPES
Land39
Nonbasic13
Basic26
Forest10
Plains8
Swamp8
Creature26
Elemental4
Shaman4
Elf3
Spider3
Human2
Insect2
Vampire2
Centaur1
Cleric1
Dragon1
Druid1
Dryad1
Horror1
Monger1
Monk1
Mutant1
Ooze1
Rhino1
Snake1
Soldier1
Spike1
Spirit1
Wizard1
Wurm1
Zombie1
Party2
Enchantment10
Aura4
Sorcery9
Artifact8
Equipment2
Instant7
Trap2
Legends4
Historic12
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE