COMMANDER · DECK
Root & Rock (wildfire 3)
@Sunshine316 · 2026-05-11
DECK $
$264.54
MYTHIC
8
RARE
30
UNCOMMON
14
COMMON
48
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
28 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
5 cardsInstant
13 cardsLand
2 cardsMONEY CARDS·28 CARDS·$199.50
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Planeswalker
2 cardsCreature
14 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
1 cardsInstant
3 cardsCURVE
COLOR
TYPES
Land36
Basic36
Forest18
Mountain18
Creature29
Druid6
Elf6
Elemental5
Human4
Dragon3
Bard2
Dog2
Glimmer2
Goblin2
God2
Warrior2
Ally1
Avatar1
Elk1
Mercenary1
Mole1
Raccoon1
Ranger1
Salamander1
Scout1
Shaman1
Spider1
Spirit1
Wurm1
Outlaws1
Party2
Enchantment13
Glimmer2
Dog1
Elemental1
Elk1
Instant13
Artifact6
Book1
God1
Sorcery5
Planeswalker2
Arlinn1
Xenagos1
Legends11
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite combat phasesInfinite green manaInfinite red mana
Infinite combat phasesInfinite green manaInfinite red mana
Infinite combat phasesInfinite green manaInfinite red mana
Infinite combat phasesInfinite combat damage
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature