COMMANDER · DECK
Chiss-goria
@tesm · 2026-05-09
DECK $
$406.69
MYTHIC
12
RARE
29
UNCOMMON
13
COMMON
46
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
28 cardsArtifact
23 cardsSorcery
2 cardsInstant
5 cardsLand
5 cardsMONEY CARDS·39 CARDS·$313.73
Sign in to save your threshold.
Planeswalker
1 cardsCreature
17 cardsArtifact
15 cardsInstant
3 cardsLand
3 cardsCURVE
COLOR
TYPES
Artifact49
Construct7
Equipment7
Golem4
Myr4
Thopter3
Robot2
Assembly-worker1
Bird1
Dragon1
Lizard1
Phyrexian1
Snake1
Utrom1
Vehicle1
Land39
Nonbasic4
Basic35
Mountain35
Creature29
Construct7
Golem4
Myr4
Dragon3
Thopter3
Goblin2
Robot2
Artificer1
Assembly-worker1
Bird1
Equipment1
Human1
Lizard1
Phyrexian1
Rogue1
Snake1
Utrom1
Warrior1
Outlaws1
Party2
Instant5
Sorcery3
Planeswalker2
Daretti1
Karn1
Legends10
Historic52
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Activated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep