COMMANDER · DECK
Elderich Army
@Vescimo · 2025-07-06
BANNED: 2 CARDSILLEGAL: 1 CARD
DECK $
$3,164.66
MYTHIC
94
RARE
172
UNCOMMON
40
COMMON
150
COMMAND1 CARD
Creature
1 cardsNAMECOSTPRICE
MAIN99 CARDS
Planeswalker
2 cardsCreature
13 cardsNAMECOSTPRICE
Enchantment
3 cardsArtifact
17 cardsNAMECOSTPRICE
Sorcery
8 cardsInstant
6 cardsLand
5 cardsSIDEBOARD360 CARDS
Planeswalker
9 cardsCreature
144 cardsNAMECOSTPRICE
Enchantment
36 cardsNAMECOSTPRICE
Artifact
41 cardsNAMECOSTPRICE
Sorcery
25 cardsNAMECOSTPRICE
Instant
23 cardsNAMECOSTPRICE
Land
12 cardsMONEY CARDS·184 CARDS·$2,506.34
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Planeswalker
6 cardsCreature
82 cardsNAMECOSTPRICE
Enchantment
22 cardsNAMECOSTPRICE
Artifact
37 cardsNAMECOSTPRICE
Sorcery
19 cardsNAMECOSTPRICE
Instant
13 cardsLand
5 cardsCURVE
COLOR
TYPES
Land50
Basic50
Forest10
Island10
Mountain10
Plains10
Swamp10
Artifact18
Equipment2
Angel1
Book1
Creature14
Human6
Angel1
Avatar1
Cat1
Cleric1
Eldrazi1
Elf1
Hydra1
Monk1
Monkey1
Nightmare1
Pirate1
Rogue1
Shaman1
Soldier1
Spirit1
Warrior1
Wizard1
Outlaws2
Party4
Sorcery8
Instant6
Enchantment4
Nightmare1
Planeswalker2
Jace1
Tamiyo1
Legends11
Historic28
LAND PROBABILITY
50 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 45.3%
TURN 516.7%
TURN 631.8%
TURN 747.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Infinite damageInfinite lifegainInfinite lifegain triggers
Win the game
Win the game
Infinite card drawNear-infinite lifelossInfinite draw triggers
Win the game
Infinite colored manaInfinite damageInfinite +1/+1 counters on creatures you control
Gain control of all permanentsMass Land Denial
Reduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Win the game
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite turnsLock
Win the game at the beginning of your next upkeep
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite self-millInfinite mill for target opponent
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Prevent all damage that would be dealt to youLock
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
You control one opponent on each of their turnsLock
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Infinite turnsLock
Infinite ETBInfinite creature tokens
Win the game
Win the game
Group
Color
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