metamox
COMMANDER · DECK

Selling Yshtola

@JustFriendA · 2026-05-03
NO COMMANDER
DECK $
$1,890.89
MYTHIC
13
RARE
49
UNCOMMON
18
COMMON
20
MAIN100 CARDS

Planeswalker

1 cards

Creature

14 cards

Enchantment

8 cards

Artifact

16 cards

Sorcery

4 cards

Instant

25 cards

Land

24 cards
MONEY CARDS·78 CARDS·$1,501.90
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Planeswalker

1 cards

Creature

14 cards

Enchantment

7 cards

Artifact

14 cards

Sorcery

3 cards

Instant

21 cards

Land

18 cards
CURVE
101411422131142546+
COLOR
W: 15 pipsU: 35 pipsB: 21 pipsC: 116 pips
TYPES
Land33
Nonbasic22
Basic11
Plains7
Swamp7
Island6
Human1
Saga1
Urza's1
Warlock1
Instant26
Trap1
Artifact18
Equipment1
Golem1
Human1
Soldier1
Creature14
Human7
Cat2
Warlock2
Advisor1
Archer1
Bard1
Beast1
Cleric1
Golem1
Halfling1
Horror1
Illusion1
Kraken1
Orc1
Rogue1
Scout1
Soldier1
Wizard1
Outlaws3
Party3
Enchantment9
Aura2
Saga1
Urza's1
Sorcery4
Planeswalker1
Teferi1
Legends10
Historic26
LAND PROBABILITY
32 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.8%
TURN 550.1%
TURN 672.7%
TURN 786.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Prevent all damage that would be dealt to youYou have protection from everythingLock
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Group
Color
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