COMMANDER · DECK
No combat win
Bracket 4 · Optimized@Augi · 2026-04-19
DECK $
$1,111.61
MYTHIC
7
RARE
58
UNCOMMON
25
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
15 cardsEnchantment
11 cardsArtifact
7 cardsSorcery
7 cardsInstant
21 cardsLand
19 cardsMAYBE24 CARDS
Creature
7 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
4 cardsInstant
3 cardsLand
1 cardMONEY CARDS·68 CARDS·$872.98
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Creature
14 cardsEnchantment
14 cardsArtifact
6 cardsSorcery
4 cardsInstant
18 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Zur's Weirding + Bloodchief Ascension: locks the table
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Zur's Weirding + Bloodchief Ascension — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 19 cards not in the pool
BANNED · 4
NOT IN THE POOL · 19
CURVE
COLOR
TYPES
Land38
Nonbasic16
Basic22
Island10
Swamp10
Plains8
Instant21
Creature16
Wizard7
Human4
Advisor2
Cat2
Dwarf2
Elder2
Elf2
Cleric1
Glimmer1
Halfling1
Monk1
Phyrexian1
Praetor1
Rebel1
Rogue1
Scout1
Snake1
Vampire1
Warlock1
Outlaws2
Party9
Enchantment12
Aura4
Glimmer1
Snake1
Artifact7
Sorcery7
Legends14
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · locks the tableYour opponents mill cards instead of drawing themLock
+ 44 CARDS NOT IN PRECON
+ Anguished Unmaking+ Baleful Mastery+ Black Market Connections+ Bloodchief Ascension+ Counterspell+ Curiosity+ Deadly Rollick+ Delney, Streetwise Lookout+ Dismember+ Enduring Tenacity+ Fierce Guardianship+ Flawless Maneuver+ Flooded Strand+ Force of Negation+ Force of Will+ Frantic Search+ Generous Gift+ Ghostly Prison+ Godless Shrine+ Hallowed Fountain+ Helm of the Ghastlord+ Irenicus's Vile Duplication+ Kambal, Consul of Allocation+ Lotho, Corrupt Shirriff+ Marsh Flats+ Morphic Pool+ Ophidian Eye+ Polluted Delta+ Reliquary Tower+ Rewind+ Rhystic Study+ Risky Shortcut+ Sea of Clouds+ Sheoldred, the Apocalypse+ Sigil of Sleep+ Smothering Tithe+ Stroke of Midnight+ Teferi's Protection+ Toxic Deluge+ Undermine+ Unwind+ Vault of Champions+ Vito, Thorn of the Dusk Rose+ Watery Grave
- 55 PRECON CARDS NOT IN DECK
- Archaeomancer's Map- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Estinien Varlineau- Evolving Wilds- Eye of Nidhogg- Fetid Heath- Final Judgment- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Krile Baldesion- Lethal Scheme- Lingering Souls- Murderous Rider- Observed Stasis- Path of Ancestry- Port Town- Prairie Stream- Reaper's Scythe- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Syphon Mind- Temple of the False God- Thancred Waters- Tome of Legends- Torrential Gearhulk- Underground River- Urianger Augurelt- White Auracite
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