COMMANDER · DECK
Yshtola
Bracket 4 · Optimized@Kymily10 · 2026-04-20
SINGLETON: 1 CARD
DECK $
$1,675.65
MYTHIC
18
RARE
55
UNCOMMON
12
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
14 cardsArtifact
19 cardsSorcery
13 cardsInstant
23 cardsLand
5 cardsMONEY CARDS·78 CARDS·$1,334.19
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Planeswalker
1 cardsCreature
21 cardsEnchantment
13 cardsArtifact
13 cardsSorcery
9 cardsInstant
16 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Exquisite Blood + Epicure of Blood: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity: early arguably two-card combo, with no mana to spend
- Bloodthirsty Conqueror + Epicure of Blood: early arguably two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Exquisite Blood + Epicure of Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodthirsty Conqueror + Epicure of Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
- Bruvac the Grandiloquent + Jidoor, Aristocratic Capital // Overture — Bracket 3, two-card combo, for six mana or less
- Bruvac the Grandiloquent + Kitsune's Technique — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Instant26
Creature24
Human10
Soldier3
Advisor2
Scout2
Vampire2
Angel1
Assassin1
Avatar1
Bard1
Beast1
Bird1
Cat1
Cleric1
Construct1
Faerie1
Glimmer1
God1
Golem1
Horror1
Knight1
Kraken1
Mutant1
Nightmare1
Noble1
Otter1
Phyrexian1
Praetor1
Shapeshifter1
Snake1
Wall1
Warlock1
Werewolf1
Wizard1
Outlaws2
Party2
Artifact23
Equipment8
Construct1
Golem1
Human1
Soldier1
Wall1
Enchantment17
Aura3
Glimmer1
God1
Snake1
Sorcery14
Adventure1
Town1
Land5
Nonbasic5
Adventure1
Town1
Planeswalker1
Teferi1
Legends17
Historic35
LAND PROBABILITY
5 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 491.4%
TURN 599.8%
TURN 6100.0%
TURN 7100.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
+ 98 CARDS NOT IN PRECON
+ Akroma's Will+ Anguished Unmaking+ Archmage's Charm+ Back to Basics+ Basilisk Collar+ Bender's Waterskin+ Black Market Connections+ Blood Pact+ Bloodthirsty Conqueror+ Bolas's Citadel+ Boromir, Warden of the Tower+ Bruvac the Grandiloquent+ Buster Sword+ Champion's Helm+ Chromatic Lantern+ Commander's Sphere+ Continue?+ Darksteel Plate+ Deadly Rollick+ Delney, Streetwise Lookout+ Demonic Tutor+ Disallow+ Dismember+ Enduring Tenacity+ Enlightened Tutor+ Epicure of Blood+ Esper Sentinel+ Exquisite Blood+ Farewell+ Fell the Profane // Fell Mire+ Fellwar Stone+ Flare of Fortitude+ Flawless Maneuver+ Frantic Search+ Game Over+ Generous Gift+ Ghostly Prison+ Grand Abolisher+ Heliod, Sun-Crowned+ Helm of the Ghastlord+ Hullbreaker Horror+ Inkshield+ Irenicus's Vile Duplication+ Irma, Part-Time Mutant+ Jidoor, Aristocratic Capital // Overture+ Kambal, Consul of Allocation+ Kitsune's Technique+ Leyline of Anticipation+ Malakir Rebirth // Malakir Mire+ Maze of Ith+ Mindsplice Apparatus+ Misleading Signpost+ Mithril Coat+ Mnemonic Betrayal+ Mortify+ Mystic Remora+ Ophidian Eye+ Perplex+ Phyrexian Arena+ Praetor's Grasp+ Promise of Loyalty+ Quantum Misalignment+ Rewind+ Rhystic Study+ Rise of the Dark Realms+ Risky Shortcut+ Roaming Throne+ Sanguine Bond+ Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel+ Sheoldred, the Apocalypse+ Sigil of Sleep+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Staff of Compleation+ Stormscape Familiar+ Stroke of Midnight+ Swiftfoot Boots+ Sword of Truth and Justice+ Sword of Wealth and Power+ Talion, the Kindly Lord+ Tandem Lookout+ Teferi, Time Raveler+ Teferi's Protection+ The Darkness Crystal+ The One Ring+ The Walls of Ba Sing Se+ Toxic Deluge+ Undermine+ Unwind+ Valley Floodcaller+ Vampiric Tutor+ Vincent Valentine // Galian Beast+ Voice of Victory+ Walking Ballista+ Wayfarer's Bauble+ Yahenni's Expertise+ Yawgmoth's Will+ Zur's Weirding
- 91 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Arcane Signet- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Command Tower- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exotic Orchard- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Island- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Papalymo Totolymo- Path of Ancestry- Plains- Port Town- Prairie Stream- Propaganda- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Snuff Out- Sol Ring- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Swamp- Swords to Plowshares- Syphon Mind- Talisman of Dominance- Talisman of Hierarchy- Talisman of Progress- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Underground River- Urianger Augurelt- Vindicate- Void Rend- White Auracite