COMMANDER · DECK
Noctis
Bracket 4 · Optimized@Hoxerit · 2026-04-15
DECK $
$774.07
MYTHIC
10
RARE
46
UNCOMMON
18
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
16 cardsEnchantment
8 cardsArtifact
23 cardsSorcery
6 cardsInstant
8 cardsLand
28 cardsMONEY CARDS·53 CARDS·$605.65
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Planeswalker
1 cardsCreature
9 cardsEnchantment
8 cardsArtifact
19 cardsSorcery
5 cardsInstant
6 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista: early arguably two-card combo, for four mana or less
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic25
Basic12
Town9
Island6
Plains6
Swamp6
Adventure3
Artifact25
Equipment10
Construct1
Human1
Soldier1
Creature17
Human10
Wizard3
Cat2
Knight2
Noble2
Warlock2
Citizen1
Cleric1
Construct1
Demon1
Elder1
God1
Hero1
Mercenary1
Primarch1
Samurai1
Soldier1
Spider1
Symbiote1
Outlaws3
Party4
Enchantment9
God1
Sorcery9
Adventure3
Town3
Instant8
Planeswalker1
Teferi1
Legends21
Historic41
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers