COMMANDER · DECK
Y'Shtola Commander Deck
Bracket 3 · Upgraded@Fermoux · 2026-03-24
DECK $
$1,459.46
MYTHIC
13
RARE
60
UNCOMMON
19
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
7 cardsInstant
14 cardsLand
29 cardsMAYBE20 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
6 cardsInstant
4 cardsLand
2 cardsMONEY CARDS·60 CARDS·$1,152.55
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Creature
14 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
8 cardsInstant
15 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Marauding Blight-Priest + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Marauding Blight-Priest + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 18 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 21
- Marauding Blight-Priest + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Marauding Blight-Priest + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Cliffhaven Vampire — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Starscape Cleric — Bracket 3, early arguably two-card combo, with no mana to spend
- Drogskol Reaver + Queza, Augur of Agonies — Bracket 3, early arguably two-card combo, with no mana to spend
- Drogskol Reaver + Sheoldred, the Apocalypse — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Cliffhaven Vampire + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Starscape Cleric + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Beacon of Immortality — Bracket 3, two-card combo, for six mana or less
- Enduring Tenacity + Beacon of Immortality — Bracket 3, two-card combo, for six mana or less
- Beacon of Immortality + Sanguine Bond — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Island7
Swamp7
Plains6
Creature25
Wizard7
Human5
Advisor4
Vampire4
Dwarf3
Elder3
Cleric2
Elf2
Ally1
Bird1
Cat1
Dragon1
Glimmer1
Halfling1
Horror1
Knight1
Kraken1
Monk1
Octopus1
Phyrexian1
Praetor1
Rebel1
Rogue1
Scout1
Snake1
Spirit1
Warlock1
Warrior1
Outlaws2
Party11
Instant15
Artifact10
Equipment2
Bird1
Enchantment10
Aura3
Glimmer1
Snake1
Sorcery7
Legends19
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS31 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Win the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Win the game
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Win the game
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Win the game
Win the game
+ 44 CARDS NOT IN PRECON
+ Absorb+ Aetherflux Reservoir+ Anguished Unmaking+ Bloodchief Ascension+ Bloodthirsty Conqueror+ Cliffhaven Vampire+ Counterspell+ Dark Ritual+ Deadly Rollick+ Delney, Streetwise Lookout+ Demonic Tutor+ Diabolic Tutor+ Dismember+ Drogskol Reaver+ Enduring Tenacity+ Exquisite Blood+ Force of Despair+ Frantic Search+ Grand Arbiter Augustin IV+ Helm of the Ghastlord+ Hullbreaker Horror+ Irenicus's Vile Duplication+ Kambal, Consul of Allocation+ Lotho, Corrupt Shirriff+ Mana Drain+ Marauding Blight-Priest+ Mindcrank+ Mirrormade+ Mox Amber+ Mystic Forge+ Narset's Reversal+ Ophidian Eye+ Queza, Augur of Agonies+ Sanguine Bond+ Sea of Clouds+ Sheoldred, the Apocalypse+ Sigil of Sleep+ Smothering Tithe+ Swiftfoot Boots+ The Wind Crystal+ Unwind+ Vito, Thorn of the Dusk Rose+ Waterlogged Teachings // Inundated Archive+ Withering Torment
- 43 PRECON CARDS NOT IN DECK
- Archaeomancer's Map- Ardbert, Warrior of Darkness- Astrologian's Planisphere- Authority of the Consuls- Bastion of Remembrance- Champions from Beyond- Cleansing Nova- Coveted Jewel- Crux of Fate- Dancer's Chakrams- Dig Through Time- Emet-Selch of the Third Seat- Estinien Varlineau- Exotic Orchard- Exsanguinate- Eye of Nidhogg- Final Judgment- G'raha Tia, Scion Reborn- Hildibrand Manderville- Hypnotic Sprite- Into the Story- Lethal Scheme- Lingering Souls- Murderous Rider- Observed Stasis- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Sublime Epiphany- Summon: Good King Mog XII- Swords to Plowshares- Talisman of Dominance- Talisman of Hierarchy- Talisman of Progress- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- White Auracite