COMMANDER · DECK
Yshtola Control
Bracket 4 · Optimized@Magicaldreams · 2025-12-03
DECK $
$2,711.05
MYTHIC
23
RARE
88
UNCOMMON
21
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
8 cardsInstant
23 cardsLand
26 cardsSIDEBOARD25 CARDS
Planeswalker
1 cardsCreature
9 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
4 cardsInstant
4 cardsLand
3 cardsMAYBE27 CARDS
Creature
7 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
3 cardsInstant
3 cardsLand
8 cardsMONEY CARDS·120 CARDS·$2,159.54
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Planeswalker
2 cardsCreature
25 cardsEnchantment
15 cardsArtifact
10 cardsSorcery
11 cardsInstant
26 cardsLand
31 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land32
Nonbasic23
Basic9
Plains8
Island7
Swamp7
Town1
Instant23
Trap1
Creature15
Human7
Advisor2
Dwarf2
Rogue2
Scout2
Wizard2
Archer1
Cat1
Cleric1
Faerie1
Halfling1
Merfolk1
Monk1
Noble1
Orc1
Phyrexian1
Praetor1
Soldier1
Warlock1
Outlaws3
Party5
Artifact11
Human1
Soldier1
Enchantment11
Aura4
Sorcery8
Planeswalker1
Teferi1
Legends13
Historic23
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
+ 94 CARDS NOT IN PRECON
+ Adarkar Wastes+ Amphibian Downpour+ An Offer You Can't Refuse+ Ancient Tomb+ Anguished Unmaking+ Bender's Waterskin+ Black Market Connections+ Bloodchief Ascension+ Bolas's Citadel+ Brainsurge+ Caves of Koilos+ City of Brass+ Curiosity+ Cyclonic Rift+ Dark Ritual+ Deadly Rollick+ Delney, Streetwise Lookout+ Demonic Tutor+ Deserted Beach+ Dismember+ Displacer Kitten+ Drana and Linvala+ Drannith Magistrate+ Enduring Tenacity+ Enlightened Tutor+ Esper Sentinel+ Farewell+ Fellwar Stone+ Fierce Guardianship+ Flooded Strand+ Floodfarm Verge+ Force of Negation+ Force of Will+ Frantic Search+ Ghostly Prison+ Gloomlake Verge+ Godless Shrine+ Grand Abolisher+ Grim Tutor+ Hallowed Fountain+ Imprisoned in the Moon+ Kambal, Consul of Allocation+ Lotho, Corrupt Shirriff+ Lotus Petal+ Mana Drain+ Marsh Flats+ Meticulous Archive+ Mindbreak Trap+ Mindcrank+ Misdirection+ Mockingbird+ Mystic Remora+ Mystical Tutor+ Narset, Parter of Veils+ Ophidian Eye+ Orcish Bowmasters+ Otawara, Soaring City+ Path to Exile+ Promise of Loyalty+ Quantum Misalignment+ Raffine's Tower+ Rhystic Study+ Risky Shortcut+ Sanguine Bond+ Sea of Clouds+ Serra Ascendant+ Sevinne's Reclamation+ Shadowy Backstreet+ Shattered Sanctum+ Sheoldred, the Apocalypse+ Shipwreck Marsh+ Silence+ Singularity Rupture+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Starfall Invocation+ Starting Town+ Swan Song+ Sygg, River Cutthroat+ Talion, the Kindly Lord+ Tandem Lookout+ Teferi, Time Raveler+ Teferi's Protection+ The One Ring+ Toxic Deluge+ Undermine+ Unwind+ Urborg, Tomb of Yawgmoth+ Vampiric Tutor+ Vault of Champions+ Vito, Thorn of the Dusk Rose+ Voice of Victory+ Watery Grave+ Windfall
- 67 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Eye of Nidhogg- Fetid Heath- Final Judgment- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Murderous Rider- Observed Stasis- Path of Ancestry- Port Town- Prairie Stream- Reaper's Scythe- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Syphon Mind- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Urianger Augurelt- Vindicate- White Auracite