COMMANDER · DECK
Y'shtola's Last Sight
Bracket 4 · Optimized@blacklabelcali · 2025-05-09
DECK $
$17,615.87
MYTHIC
35
RARE
190
UNCOMMON
55
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
12 cardsEnchantment
14 cardsArtifact
10 cardsSorcery
5 cardsInstant
22 cardsLand
34 cardsSIDEBOARD3 CARDS
Creature
1 cardSorcery
2 cardsMAYBE218 CARDS
Creature
35 cardsEnchantment
43 cardsArtifact
31 cardsSorcery
22 cardsInstant
33 cardsLand
42 cardsMONEY CARDS·213 CARDS·$14,055.47
Sign in to save your threshold.
Creature
34 cardsEnchantment
42 cardsArtifact
29 cardsSorcery
17 cardsInstant
37 cardsLand
54 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 28 cards not in the pool
BANNED · 5
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land36
Nonbasic31
Basic5
Island7
Swamp6
Plains5
Town1
Instant27
Enchantment14
Aura5
Creature13
Human6
Advisor2
Cleric2
Noble2
Wizard2
Ally1
Archer1
Cat1
Elder1
Faerie1
Kor1
Orc1
Phyrexian1
Praetor1
Scout1
Soldier1
Vampire1
Warlock1
Outlaws1
Party4
Artifact11
Equipment1
Human1
Soldier1
Sorcery5
Legends14
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Win the game
Each opponent loses the game
Each opponent loses the game
Win the game at the beginning of your next upkeep
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Win the game
Win the game
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Win the game
+ 79 CARDS NOT IN PRECON
+ Adarkar Wastes+ Amazing Acrobatics+ Ancient Tomb+ Anguished Unmaking+ Baral, Chief of Compliance+ Bender's Waterskin+ Black Market Connections+ Bloodchief Ascension+ Caves of Koilos+ City of Brass+ Cruel Tutor+ Curiosity+ Cyclonic Rift+ Deadly Rollick+ Decorum Dissertation+ Defacing Duskmage // Vandal's Edit+ Delney, Streetwise Lookout+ Disallow+ Dismember+ Dream Harvest+ Esper Sentinel+ Fell the Profane // Fell Mire+ Fierce Guardianship+ Flawless Maneuver+ Force of Negation+ Force of Will+ Fountainport+ Frantic Search+ Ghostly Prison+ Giver of Runes+ Grand Arbiter Augustin IV+ Greed+ Grim Tutor+ Hagra Mauling // Hagra Broodpit+ Hallowed Fountain+ Helm of the Ghastlord+ Horizon of Progress+ Inkshield+ Kambal, Consul of Allocation+ Mai, Scornful Striker+ Mana Confluence+ Massacre+ Mindcrank+ Misdirection+ Morphic Pool+ Mystic Gate+ Norn's Annex+ Ophidian Eye+ Orcish Bowmasters+ Otawara, Soaring City+ Quantum Misalignment+ Raffine's Tower+ Reliquary Tower+ Rhystic Study+ Scrubland+ Sejiri Shelter // Sejiri Glacier+ Sheoldred, the Apocalypse+ Shipwreck Marsh+ Sigil of Sleep+ Sink into Stupor // Soporific Springs+ Slaughter+ Smothering Tithe+ Starting Town+ Sudden Spoiling+ Swiftfoot Boots+ Talion, the Kindly Lord+ Teferi's Protection+ The One Ring+ Toxic Deluge+ Tundra+ Underground Sea+ Undermine+ Unwind+ Urborg, Tomb of Yawgmoth+ Vesuva+ Vile Consumption+ Vito, Thorn of the Dusk Rose+ Waterlogged Teachings // Inundated Archive+ Watery Grave
- 70 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Estinien Varlineau- Evolving Wilds- Exotic Orchard- Exsanguinate- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Papalymo Totolymo- Path of Ancestry- Port Town- Prairie Stream- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Syphon Mind- Talisman of Progress- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Urianger Augurelt- Vindicate
Comments · 0
No comments yet.