MetaMox
COMMANDER · DECK

1. Yshtola Prime

Bracket 4 · Optimized
@Rodrii8 · 2026-03-09
105 CARDS (LIMIT 100)SINGLETON: 3 CARDS
DECK $
$1,167.54
MYTHIC
9
RARE
66
UNCOMMON
19
COMMON
19
COMMAND1 CARD

Creature

1 card
MAIN104 CARDS

Creature

22 cards

Enchantment

10 cards

Artifact

14 cards

Sorcery

8 cards

Instant

15 cards

Land

25 cards
SIDEBOARD8 CARDS

Creature

1 card

Artifact

1 card
NAMECOSTPRICE

Sorcery

4 cards

Instant

2 cards
MONEY CARDS·47 CARDS·$916.25
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Creature

7 cards

Enchantment

9 cards

Artifact

8 cards

Sorcery

4 cards

Instant

10 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
007121220311435106+
COLOR
W: 34 pipsU: 38 pipsB: 28 pipsC: 141 pips
TYPES
Land32
Nonbasic22
Basic10
Island10
Plains7
Swamp7
Desert1
Creature23
Wizard7
Human6
Elf4
Adventure3
Warrior3
Cat2
Dwarf2
Elder2
Monk2
Advisor1
Bird1
Construct1
Detective1
Dragon1
Drake1
Faerie1
Horror1
Knight1
Kraken1
Rebel1
Soldier1
Spirit1
Warlock1
Zombie1
Outlaws1
Party10
Instant19
Adventure3
Detective1
Faerie1
Human1
Knight1
Zombie1
Artifact18
Equipment2
Bird1
Construct1
Human1
Soldier1
Enchantment11
Sorcery8
Legends17
Historic32
LAND PROBABILITY
32 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.5%
TURN 552.8%
TURN 675.1%
TURN 788.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Group
Color
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