COMMANDER · DECK
yshtola-nights-blessed
Bracket 4 · Optimized@LinkRyuusei · 2026-04-07
DECK $
$1,025.89
MYTHIC
7
RARE
58
UNCOMMON
21
COMMON
14
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
17 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
9 cardsInstant
17 cardsLand
36 cardsMONEY CARDS·68 CARDS·$810.33
Sign in to save your threshold.
Planeswalker
1 cardCreature
11 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
5 cardsInstant
11 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Tainted Pact + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 28 cards not in the pool
BANNED · 2
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land38
Nonbasic34
Basic4
Island9
Swamp8
Plains6
Lair1
Creature18
Wizard5
Vampire4
Cleric3
Human3
Cat2
Advisor1
Ally1
Archer1
Bat1
Beast1
Faerie1
Glimmer1
Horror1
Knight1
Kraken1
Merfolk1
Octopus1
Orc1
Otter1
Rogue1
Snake1
Spirit1
Warlock1
Warrior1
Outlaws2
Party10
Instant17
Enchantment12
Aura1
Glimmer1
Snake1
Sorcery9
Artifact6
Book1
Planeswalker1
Teferi1
Legends5
Historic10
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS46 COMBOS
Each opponent loses the gameInfinite millNear-infinite lifeloss
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Near-infinite lifeloss
Near-infinite lifeloss
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Infinite card drawNear-infinite lifelossInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Each opponent loses the game
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite damageInfinite lifegain triggers
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifegainNear-infinite lifeloss for target opponent
Target opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Near-infinite lifegainNear-infinite lifeloss for target opponent
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card drawInfinite draw triggersNear-infinite storm count
+ 85 CARDS NOT IN PRECON
+ Adarkar Wastes+ Aetherflux Reservoir+ Aetherize+ An Offer You Can't Refuse+ Banishing Knack+ Basalt Monolith+ Beacon of Immortality+ Black Market Connections+ Bleachbone Verge+ Bloodchief Ascension+ Bloodthirsty Conqueror+ Caves of Koilos+ City of Brass+ Cliffhaven Vampire+ Cyclonic Rift+ Dark Ritual+ Demonic Consultation+ Demonic Tutor+ Diabolic Intent+ Diabolic Tutor+ Displacer Kitten+ Dramatic Reversal+ Drogskol Reaver+ Dromar's Cavern+ Duskmantle Guildmage+ Enduring Tenacity+ Enlightened Tutor+ Exquisite Blood+ Faerie Mastermind+ Fetid Pools+ Flooded Strand+ Floodfarm Verge+ Forbidden Orchard+ Generous Gift+ Gloomlake Verge+ Godless Shrine+ Hallowed Fountain+ Hullbreaker Horror+ Irrigated Farmland+ Isochron Scepter+ Laboratory Maniac+ Marauding Blight-Priest+ Marina Vendrell's Grimoire+ Marsh Flats+ Meticulous Archive+ Mindcrank+ Mirrormade+ Morphic Pool+ Mystic Gate+ Mystical Tutor+ Orcish Bowmasters+ Overkill+ Painful Quandary+ Phyresis+ Polluted Delta+ Queza, Augur of Agonies+ Raffine's Tower+ Read the Bones+ Reflecting Pool+ Retraction Helix+ Revival // Revenge+ Rhystic Study+ Sanguine Bond+ Sea of Clouds+ Shadowy Backstreet+ Smothering Tithe+ Solve the Equation+ Starscape Cleric+ Stroke of Midnight+ Swan Song+ Tainted Field+ Tainted Isle+ Tainted Pact+ Tarnished Citadel+ Teferi, Time Raveler+ Thassa's Oracle+ Treasure Cruise+ Undercity Sewers+ Valley Floodcaller+ Vault of Champions+ Vito, Thorn of the Dusk Rose+ Vizkopa Guildmage+ Watery Grave+ Windfall+ Wound Reflection
- 79 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Arcane Signet- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Demolition Field- Desolate Mire- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Papalymo Totolymo- Path of Ancestry- Plains- Port Town- Prairie Stream- Propaganda- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Snuff Out- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunlit Marsh- Swords to Plowshares- Syphon Mind- Talisman of Dominance- Talisman of Hierarchy- Talisman of Progress- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- Vindicate- Void Rend- White Auracite
Comments · 0
No comments yet.