COMMANDER · DECK
Y'shtola, Night's Blessed
Bracket 3 · Upgraded@Miles_ · 2026-03-02
DECK $
$370.78
MYTHIC
4
RARE
75
UNCOMMON
30
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
17 cardsEnchantment
10 cardsArtifact
17 cardsSorcery
9 cardsInstant
16 cardsLand
23 cardsMAYBE35 CARDS
Creature
7 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
5 cardsInstant
2 cardsLand
11 cardsMONEY CARDS·39 CARDS·$272.78
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Planeswalker
1 cardsCreature
5 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
2 cardsInstant
8 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land29
Nonbasic20
Basic9
Island3
Plains3
Swamp3
Desert1
Instant20
Adventure2
Detective1
Human1
Knight1
Zombie1
Artifact18
Bird1
Equipment1
Creature18
Wizard7
Human5
Elf3
Warrior3
Adventure2
Cat2
Dwarf2
Elder2
Advisor1
Ally1
Bird1
Cleric1
Detective1
Knight1
Monk1
Noble1
Rebel1
Spirit1
Vampire1
Warlock1
Zombie1
Outlaws1
Party11
Enchantment10
Aura2
Sorcery9
Planeswalker1
Narset1
Legends17
Historic34
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
+ 36 CARDS NOT IN PRECON
+ Adarkar Wastes+ Aetherflux Reservoir+ Aetherize+ As Foretold+ Azorius Signet+ Bolas's Citadel+ Caves of Koilos+ Curiosity+ Deadly Rollick+ Diabolic Tutor+ Dimir Signet+ Dismember+ Espers to Magicite+ Exquisite Blood+ Fell the Profane // Fell Mire+ Fellwar Stone+ Force of Despair+ Frantic Search+ Ghostly Prison+ Mai, Scornful Striker+ Mana Confluence+ March of Swirling Mist+ Midnight Clock+ Misdirection+ Narset, Parter of Veils+ Orzhov Signet+ Overkill+ Painful Quandary+ Sensei's Divining Top+ Sigil of Sleep+ Sink into Stupor // Soporific Springs+ Toxic Deluge+ Treasure Cruise+ Unwind+ Vito, Thorn of the Dusk Rose+ Windfall
- 34 PRECON CARDS NOT IN DECK
- Blue Mage's Cane- Circle of Power- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Krile Baldesion- Lingering Souls- Observed Stasis- Prairie Stream- Reaper's Scythe- Rite of Replication- Sage's Nouliths- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Tome of Legends- Torrential Gearhulk- Urianger Augurelt- White Auracite