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COMMANDER · DECK

-2+2-2+2-2+2-2+2-2+2-2+2-2+2-2+2-2+2

Bracket 3 · Upgraded
@Emaitz · 2026-02-04
DECK $
$1,967.17
MYTHIC
13
RARE
86
UNCOMMON
27
COMMON
29
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

19 cards

Enchantment

8 cards

Artifact

13 cards

Sorcery

11 cards

Instant

11 cards

Land

29 cards
MAYBE55 CARDS

Planeswalker

1 cards

Creature

10 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

2 cards

Instant

8 cards

Land

20 cards
MONEY CARDS·67 CARDS·$1,551.49
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Planeswalker

1 cards

Creature

9 cards

Enchantment

10 cards

Artifact

7 cards

Sorcery

5 cards

Instant

11 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Marauding Blight-Priest + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Exquisite Blood + Starscape Cleric: early arguably two-card combo, with no mana to spend
  • The One Ring + Displacer Kitten + Teferi, Time Raveler: locks the table
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
0041922331247576+
COLOR
W: 25 pipsU: 25.5 pipsB: 26.5 pipsC: 141 pips
TYPES
Land37
Nonbasic26
Basic11
Island7
Plains7
Swamp7
Desert1
Creature20
Human7
Wizard7
Cat3
Elder3
Dwarf2
Elf2
Monk2
Soldier2
Warrior2
Advisor1
Avatar1
Beast1
Cleric1
Construct1
Dragon1
Phyrexian1
Praetor1
Rebel1
Spirit1
Warlock1
Outlaws1
Party10
Artifact14
Equipment4
Construct1
Instant12
Sorcery11
Enchantment8
Aura4
Legends16
Historic30
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Group
Color
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