MetaMox
COMMANDER · DECK

Y'Shtola, Control/Drain

Bracket 3 · Upgraded
@LeoV · 2026-03-26
DECK $
$610.34
MYTHIC
5
RARE
98
UNCOMMON
35
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

14 cards

Enchantment

12 cards

Artifact

12 cards

Sorcery

13 cards

Instant

12 cards

Land

30 cards
MAYBE68 CARDS

Creature

24 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

9 cards

Sorcery

10 cards

Instant

11 cards

Land

3 cards
MONEY CARDS·56 CARDS·$460.57
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Creature

11 cards

Enchantment

16 cards

Artifact

6 cards

Sorcery

9 cards

Instant

8 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
00511222231746516+
COLOR
W: 16 pipsU: 29 pipsB: 43 pipsC: 111 pips
TYPES
Land36
Nonbasic27
Basic9
Island6
Swamp6
Plains5
Desert1
Creature15
Human6
Wizard5
Advisor3
Ally1
Cat1
Djinn1
Dwarf1
Elder1
Elf1
Giant1
Glimmer1
Hero1
Monk1
Noble1
Octopus1
Rebel1
Scientist1
Snake1
Warlock1
Zombie1
Outlaws1
Party5
Enchantment13
Aura2
Glimmer1
Snake1
Instant13
Sorcery13
Artifact12
Equipment1
Legends10
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Target opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Target opponent loses the gameInfinite lifeloss for target opponent
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