COMMANDER · DECK
Making Master Matoya Proud
Bracket 4 · Optimized@GeminiXVI · 2026-03-31
DECK $
$3,413.62
MYTHIC
26
RARE
57
UNCOMMON
8
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
12 cardsEnchantment
15 cardsArtifact
16 cardsSorcery
6 cardsInstant
21 cardsLand
28 cardsMONEY CARDS·81 CARDS·$2,729.36
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Planeswalker
1 cardsCreature
13 cardsEnchantment
13 cardsArtifact
9 cardsSorcery
6 cardsInstant
18 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 17 game changers — Bracket 3 allows 3
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land28
Nonbasic25
Basic3
Island5
Plains5
Swamp5
Adventure1
Town1
Instant22
Artifact17
Equipment1
Human1
Soldier1
Enchantment16
Aura6
Glimmer1
Snake1
Creature13
Human4
Cat2
Cleric2
Soldier2
Vampire2
Wizard2
Archer1
Beast1
Faerie1
Glimmer1
Knight1
Orc1
Otter1
Phyrexian1
Praetor1
Ranger1
Rogue1
Snake1
Warlock1
Outlaws2
Party5
Sorcery7
Adventure1
Town1
Planeswalker1
Teferi1
Legends11
Historic24
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
+ 82 CARDS NOT IN PRECON
+ Academy Ruins+ Adarkar Wastes+ Aetherflux Reservoir+ An Offer You Can't Refuse+ Ancient Tomb+ Anguished Unmaking+ Baleful Mastery+ Bloodchief Ascension+ Bloodthirsty Conqueror+ Bojuka Bog+ Bolas's Citadel+ Chrome Mox+ City of Brass+ Curiosity+ Cyclonic Rift+ Deadly Rollick+ Demonic Tutor+ Dismember+ Displacer Kitten+ Dramatic Reversal+ Enduring Tenacity+ Enlightened Tutor+ Esper Sentinel+ Exquisite Blood+ Faerie Mastermind+ Fierce Guardianship+ Flooded Strand+ Flusterstorm+ Force of Negation+ Force of Will+ Ghostly Prison+ Godless Shrine+ Grand Abolisher+ Grim Tutor+ Hall of Heliod's Generosity+ Hallowed Fountain+ Helm of the Ghastlord+ Imperial Seal+ Imprisoned in the Moon+ Ishgard, the Holy See // Faith & Grief+ Isochron Scepter+ Lotus Petal+ Mana Confluence+ Mana Drain+ Mana Vault+ Marsh Flats+ Mirrormade+ Misdirection+ Misty Rainforest+ Morphic Pool+ Mox Amber+ Mox Diamond+ Mox Opal+ Mystic Remora+ Mystical Tutor+ Ophidian Eye+ Orcish Bowmasters+ Otawara, Soaring City+ Pact of Negation+ Polluted Delta+ Ranger-Captain of Eos+ Reliquary Tower+ Rhystic Study+ Sanguine Bond+ Scrubland+ Sea of Clouds+ Sensei's Divining Top+ Sheoldred, the Apocalypse+ Silence+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Steel of the Godhead+ Swan Song+ Teferi, Time Raveler+ The One Ring+ Toxic Deluge+ Tundra+ Underground Sea+ Valley Floodcaller+ Vampiric Tutor+ Vito, Thorn of the Dusk Rose+ Watery Grave
- 74 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archaeomancer's Map- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exotic Orchard- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Papalymo Totolymo- Path of Ancestry- Port Town- Prairie Stream- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Snuff Out- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Syphon Mind- Talisman of Hierarchy- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- White Auracite