COMMANDER · DECK
oloro mio waaaaa
Bracket 3 · Upgraded@ornnmar · 2026-03-09
DECK $
$368.53
MYTHIC
11
RARE
52
UNCOMMON
18
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
3 cardsInstant
14 cardsLand
27 cardsMONEY CARDS·49 CARDS·$283.02
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Creature
14 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
3 cardsInstant
11 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Cleric Class + Walking Ballista: early arguably two-card combo, with no mana to spend
- Archangel of Thune + Walking Ballista: early arguably two-card combo, with no mana to spend
- Famished Paladin + Sorcerer's Wand: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Cleric Class + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Archangel of Thune + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Famished Paladin + Sorcerer's Wand — Bracket 3, early arguably two-card combo, with no mana to spend
- Famished Paladin + Resplendent Mentor — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Walking Ballista + Spider-Man, Peter Parker — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic24
Basic9
Plains7
Island5
Swamp5
Creature29
Human10
Cleric7
Vampire4
Knight3
Soldier3
Advisor2
Hero2
Phyrexian2
Rogue2
Spider2
Warlock2
Angel1
Bird1
Cat1
Construct1
Giant1
Glimmer1
God1
Halfling1
Horror1
Kithkin1
Minion1
Monk1
Nymph1
Rhino1
Scout1
Skeleton1
Snake1
Spirit1
Symbiote1
Wizard1
Outlaws4
Party10
Instant14
Artifact13
Construct1
Equipment1
Enchantment12
Class1
Glimmer1
God1
Nymph1
Snake1
Sorcery3
Legends23
Historic33
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggersInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Near-infinite damageInfinite card drawNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggersNear-infinite storm count
+ 85 CARDS NOT IN PRECON
+ Adarkar Wastes+ Aerith Gainsborough+ Aetherflux Reservoir+ Alhammarret's Archive+ Alseid of Life's Bounty+ Amalia Benavides Aguirre+ Anguished Unmaking+ Arcane Denial+ Arcane Signet+ Archangel of Thune+ Authority of the Consuls+ Bender's Waterskin+ Black Market Connections+ Blind Obedience+ Bolas's Citadel+ Caves of Koilos+ Cleric Class+ Concealed Courtyard+ Contaminated Landscape+ Counterspell+ Cyclonic Rift+ Dark Confidant+ Dark Ritual+ Dismal Backwater+ Dismember+ Dovin's Veto+ Drowned Catacomb+ Elenda, Saint of Dusk+ Enduring Tenacity+ Exotic Orchard+ Exquisite Blood+ Famished Paladin+ Farewell+ Fracture+ Generous Gift+ Glacial Fortress+ Godless Shrine+ Gwenom, Remorseless+ Haliya, Guided by Light+ Hall of Heliod's Generosity+ Hallowed Fountain+ Heliod, Sun-Crowned+ Infernal Grasp+ Isolated Chapel+ K'rrik, Son of Yawgmoth+ Kambal, Consul of Allocation+ Karlov of the Ghost Council+ Lavinia, Azorius Renegade+ Lotho, Corrupt Shirriff+ Lunar Convocation+ Mangara, the Diplomat+ Minas Tirith+ Mortify+ Moseo, Vein's New Dean+ Myriad Landscape+ Path to Exile+ Phyrexian Arena+ Prairie Stream+ Propaganda+ Resplendent Mentor+ Rhox Faithmender+ Scoured Barrens+ Sensei's Divining Top+ Shattered Sanctum+ Shay Cormac+ Shineshadow Snarl+ Sorcerer's Wand+ Soul Warden+ Speaker of the Heavens+ Spider-Man, Peter Parker+ Splinter's Technique+ Suture Priest+ Swords to Plowshares+ Talisman of Dominance+ Talisman of Progress+ Temple of Enlightenment+ The Wind Crystal+ Tranquil Cove+ Unbreakable Formation+ Underground River+ Vito, Thorn of the Dusk Rose+ Walking Ballista+ Watery Grave+ Withering Curse+ Y'shtola, Night's Blessed
- 70 PRECON CARDS NOT IN DECK
- Act of Authority- Ajani's Pridemate- Augury Adept- Azorius Chancery- Azorius Guildgate- Azorius Herald- Barren Moor- Brilliant Plan- Cradle of Vitality- Crawlspace- Curse of Inertia- Curse of Shallow Graves- Curse of the Forsaken- Darksteel Mutation- Death Grasp- Deep Analysis- Dimir Guildgate- Disciple of Griselbrand- Diviner Spirit- Divinity of Pride- Dromar's Charm- Esper Panorama- Evolving Wilds- Famine- Filigree Angel- Greed- Hooded Horror- Jwar Isle Refuge- Kongming, "Sleeping Dragon"- Lim-Dûl's Vault- Lonely Sandbar- Marrow Bats- Myr Battlesphere- Nevinyrral's Disk- Nihil Spellbomb- Obelisk of Esper- Opal Palace- Order of Succession- Orzhov Basilica- Orzhov Guildgate- Phyrexian Delver- Phyrexian Gargantua- Phyrexian Reclamation- Raven Familiar- Razor Hippogriff- Reckless Spite- Rupture Spire- Serene Master- Serra Avatar- Sharding Sphinx- Sharuum the Hegemon- Sphinx of the Steel Wind- Spinal Embrace- Springjack Pasture- Stormscape Battlemage- Sun Droplet- Survival Cache- Swiftfoot Boots- Sydri, Galvanic Genius- Temple of the False God- Tempt with Immortality- Thopter Foundry- Tidal Force- Tidehollow Strix- Tower Gargoyle- Toxic Deluge- Transguild Promenade- Vizkopa Guildmage- Wall of Reverence- Well of Lost Dreams