COMMANDER · DECK
Control
Bracket 4 · Optimized@billysweeza · 2026-02-11
DECK $
$1,360.41
MYTHIC
15
RARE
50
UNCOMMON
17
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
6 cardsInstant
22 cardsLand
23 cardsMONEY CARDS·63 CARDS·$1,080.21
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Creature
14 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
6 cardsInstant
18 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- Thopter Foundry + Time Sieve + Sword of the Meek: infinite extra turns
- and 8 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 11
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Thopter Foundry + Time Sieve + Sword of the Meek — Bracket 4, infinite extra turns
- Mornsong Aria + Opposition Agent — Bracket 3, locks the table
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Approach of the Second Sun + Necropotence — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic20
Basic15
Island10
Plains9
Swamp9
Instant23
Creature16
Human5
Wizard4
Rogue3
Cat2
Advisor1
Beast1
Cleric1
Dauthi1
Dwarf1
Elder1
Glimmer1
Halfling1
Horror1
Knight1
Kraken1
Merfolk1
Monk1
Phyrexian1
Praetor1
Rebel1
Snake1
Vampire1
Warlock1
Outlaws4
Party8
Artifact14
Equipment1
Enchantment8
Glimmer1
Snake1
Sorcery6
Legends10
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tableExile a card of your choice from an opponent's library on each opponent's turn and you may cast that cardLockPlayers can't draw cardsPlayers can't gain life
Bracket 2 · late two-card combo, for eight mana or lessWin the game at the beginning of your next upkeep
Win the game
Win the game
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Win the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Win the game
Win the game
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggers
+ 63 CARDS NOT IN PRECON
+ Ad Nauseam+ Adarkar Wastes+ Aetherflux Reservoir+ An Offer You Can't Refuse+ Ancient Tomb+ Approach of the Second Sun+ Bloodthirsty Conqueror+ Bolas's Citadel+ Cabal Ritual+ Caves of Koilos+ Dark Ritual+ Dauthi Voidwalker+ Deadly Rollick+ Demonic Consultation+ Demonic Tutor+ Diabolic Intent+ Displacer Kitten+ Dovin's Veto+ Drannith Magistrate+ Enduring Tenacity+ Enlightened Tutor+ Exquisite Blood+ Fell the Profane // Fell Mire+ Fellwar Stone+ Fierce Guardianship+ Flusterstorm+ Force of Negation+ Frantic Search+ Ghostly Prison+ Godless Shrine+ Grand Abolisher+ Grim Tutor+ Hallowed Fountain+ Hullbreaker Horror+ Kambal, Consul of Allocation+ Krark-Clan Ironworks+ Lotho, Corrupt Shirriff+ Lotus Petal+ Mana Drain+ Misdirection+ Mnemonic Betrayal+ Mornsong Aria+ Morphic Pool+ Mystical Tutor+ Necropotence+ Opposition Agent+ Otawara, Soaring City+ Raffine's Tower+ Sanguine Bond+ Sea of Clouds+ Sensei's Divining Top+ Sheoldred, the Apocalypse+ Silence+ Smothering Tithe+ Swan Song+ Sword of the Meek+ Tainted Pact+ Thassa's Oracle+ Thopter Foundry+ Time Sieve+ Vault of Champions+ Watery Grave+ Windfall
- 67 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Estinien Varlineau- Evolving Wilds- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Krile Baldesion- Lethal Scheme- Lingering Souls- Murderous Rider- Observed Stasis- Path of Ancestry- Port Town- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Ruins- Sunlit Marsh- Syphon Mind- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Urianger Augurelt- Vindicate- White Auracite