MetaMox
COMMANDER · DECK

Queza, Augur of HUGS... & AGONIES!

Bracket 4 · Optimized
@mostlyghostlygamers · 2025-07-21
Queza, Augur of Agonies
DECK $
$370.29
MYTHIC
8
RARE
56
UNCOMMON
22
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

18 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

6 cards

Instant

22 cards

Land

26 cards
SIDEBOARD1 CARD

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·49 CARDS·$275.11
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Planeswalker

1 cards

Creature

11 cards

Enchantment

6 cards

Artifact

5 cards

Sorcery

6 cards

Instant

9 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Drogskol Reaver + Queza, Augur of Agonies: early two-card combo, with no mana to spend
  • Queza, Augur of Agonies + Lich's Mastery: early two-card combo, with no mana to spend
  • Drogskol Reaver + Sheoldred, the Apocalypse: early arguably two-card combo, with no mana to spend
  • and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
00611221931249566+
COLOR
W: 16 pipsU: 42 pipsB: 32 pipsC: 126 pips
TYPES
Land35
Nonbasic23
Basic12
Island6
Swamp4
Plains3
Instant22
Creature19
Wizard5
Human4
Phyrexian3
Horror2
Monk2
Advisor1
Cat1
Construct1
Demon1
Dragon1
Dwarf1
Elder1
Giant1
Hag1
Homunculus1
Knight1
Octopus1
Ogre1
Praetor1
Rebel1
Robot1
Sphinx1
Spirit1
Squid1
Vampire1
Vehicle1
Warlock1
Outlaws1
Party5
Artifact10
Phyrexian2
Book1
Construct1
Horror1
Robot1
Vehicle1
Enchantment9
Hag1
Sorcery6
Planeswalker3
Nixilis2
Jace1
Legends16
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessInfinite card drawNear-infinite lifelossInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawNear-infinite lifegainNear-infinite lifelossNear-infinite lifegain triggersInfinite draw triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite card drawNear-infinite lifelossInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersWin the game
Infinite card drawNear-infinite lifelossInfinite draw triggers
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