COMMANDER · DECK
Y'shtola night
Bracket 3 · Upgraded@Nane1413 · 2026-03-10
DECK $
$465.94
MYTHIC
5
RARE
62
UNCOMMON
29
COMMON
27
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
10 cardsInstant
21 cardsLand
27 cardsMAYBE23 CARDS
Creature
7 cardsEnchantment
5 cardsArtifact
4 cardsInstant
6 cardsLand
1 cardMONEY CARDS·64 CARDS·$357.16
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Planeswalker
1 cardCreature
13 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
4 cardsInstant
18 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land35
Nonbasic24
Basic11
Swamp7
Island6
Plains4
Desert1
Instant23
Creature17
Wizard7
Faerie3
Advisor2
Cat2
Cleric2
Elder2
Elf2
Human2
Rogue2
Dwarf1
Glimmer1
Merfolk1
Monk1
Noble1
Octopus1
Rebel1
Snake1
Spirit1
Vampire1
Warlock1
Outlaws3
Party11
Sorcery10
Enchantment9
Aura4
Glimmer1
Snake1
Artifact7
Planeswalker2
Narset1
Teferi1
Legends16
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
+ 43 CARDS NOT IN PRECON
+ Abandoned Campground+ Anguished Unmaking+ Arcane Denial+ Baleful Mastery+ Bloodchief Ascension+ Clever Concealment+ Curiosity+ Damn+ Dismember+ Dovin's Veto+ Enduring Tenacity+ Faerie Mastermind+ Fell the Profane // Fell Mire+ Frantic Search+ Ghostly Prison+ Helm of the Ghastlord+ High Fae Trickster+ Imprisoned in the Moon+ Insidious Will+ Kambal, Consul of Allocation+ Mindcrank+ Mindsplice Apparatus+ Mortify+ Narset, Parter of Veils+ Ophidian Eye+ Path to Exile+ Psychic Corrosion+ Quantum Misalignment+ Queza, Augur of Agonies+ Reliquary Tower+ Restoration Magic+ Risky Shortcut+ Sink into Stupor // Soporific Springs+ Stroke of Midnight+ Sygg, River Cutthroat+ Talion, the Kindly Lord+ Teferi, Time Raveler+ Toxic Deluge+ Undermine+ Unwind+ Vito, Thorn of the Dusk Rose+ Windfall+ Yahenni's Expertise
- 45 PRECON CARDS NOT IN DECK
- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Circle of Power- Cleansing Nova- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Estinien Varlineau- Evolving Wilds- Eye of Nidhogg- Final Judgment- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Krile Baldesion- Lingering Souls- Murderous Rider- Observed Stasis- Path of Ancestry- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Summon: Good King Mog XII- Sunlit Marsh- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Urianger Augurelt- White Auracite
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